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3D Math Primer for Graphics and Game Development, 2nd Edition

| £64.12 | €72.11 | Ca$104.02 | Au$102.66
by Fletcher Dunn & Ian Parberry
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3D Math Primer for Graphics and Game Development, 2nd Edition by Fletcher Dunn & Ian Parberry

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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Ebook Details
Pages: 846
Size: 238.1 MB
Publisher: CRC Press
Date published:   2011
ISBN: 9781498759892 (DRM-EPUB)

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This product is listed in the following categories:

Nonfiction > Mathematics
Nonfiction > Computers > Computer Graphics > Game Programming
Nonfiction > Mathematics > Recreations & Games

These authors have products in the following categories:

Nonfiction > Computers > Computer Graphics > Game Programming
Nonfiction > Mathematics
Nonfiction > Mathematics > Recreations & Games

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