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Marty Bergen
Understanding 1NT Forcing by Marty Bergen

Regardless of your system, 1NT is the likely response to an opening bid in a major. You can acquire the judgment needed to make the right rebids, raises and responses.

  1. Which hands should respond 1NT, and which hands should not.
  2. "6-4 bid more." But should opener rebid the 6, or show the 4?
  3. "It's not Impossible." Responder's Impossible 2 Rebid.
  4. When responder is a passed hand, what's different?
  5. How to cope with an opponent's overcall.
This electronic version has been enhanced with color and bookmarks to allow convenient browsing and reading.

1st edition 2002; 48 pages.

★★★★★ $5
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Donald Parson
Fall of the Cards by Donald Parson

"The hands are 'provocative' in the sense that they will, or at least ought to, provoke the reader to use his or her brains." - Bridge Plus

Problems of the type for which the author is infamous are limited in number, for they demand a combination of qualities not often found together. They should be problems rather than puzzles, instructive rather than baffling, presenting situations that arise in everyday play. They should be short and snappy, and answerable by a concise statement, preferably early in the game; for if delayed too long, variations in defense may lead to complications that...
$12
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Terry Quinn
The Great Bridge Conspiracy by Terry Quinn

The Great Bridge Conspiracy ebook chronicles the espionage and card playing exploits of Captain Diggery Piper -- a flamboyant expert first created by Terry Quinn for a serial in Games Magazine. Just as Carroll's Through the Looking Glass and Nabokov's The Defense are structured in accordance with the rules and logic of chess, so Quinn has patterned the action of this swift-paced, suspenseful tale on the psychological intricacies of bridge, craftily building a house of cards that tumbles into a surprise ending.

1st edition 1979; 208 pages.

$12
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Eric Kokish & Beverly Kraft
Modern American Bidding by Eric Kokish & Beverly Kraft

Eric Kokish and Beverly Kraft, two of the world's leading bidding theoreticians, writers, teachers and international coaches, with impressive playing credentials, present a cohesive system with treatments aimed at improving constructive Standard American bidding based on their version of the Two over One system.

Based on mainstream American methods (strong notrumps, five-card majors), Kokish-Kraft cover all areas of uncontested bidding and show you how to apply the agreements and treatments that comprise their version of modern Two over One. They offer solutions to difficult and subtle problems...

$49.95
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Audrey Grant & Fred Gitelman
Bridge Master 2000 - Audrey Grant Edition by Audrey Grant & Fred Gitelman

Bridge Master 2000 is an educational computer program that is certain to improve your declarer play technique. In this edition, Audrey Grant, North America's foremost bridge teacher, has designed 117 deals specifically for novices -- plus there are 60 more advanced deals.

This edition contains 177 bridge deals intended as an introductory course on play of the hand. Audrey Grant, North America's premier bridge teacher and best-selling bridge author, created 117 of these deals and wrote the text for the bridge movies in this edition. Audrey's 117 deals are all on Skill Level 1. The program...

$44.95
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unavailable

Fred Gitelman
Bridge Master 2000 - Standard Edition by Fred Gitelman

Bridge Master 2000 is an educational computer program that is certain to improve your declarer play technique.

Bridge Master 2000 is a computer program for PC and PC compatible computers. The Standard Edition of Bridge Master 2000 and Audrey Grant's Better Bridge Edition of Bridge Master 2000 run on Windows 95 or better, have state of the art user interfaces, and come on CD-ROMs.

Bridge Master 2000 is an educational program for improving your declarer play skills. The program presents you with a series of instructional deals to play. You are always declarer. The deals that you play are not randomly dealt. They are carefully...

$59.95
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unavailable

John Scarne
The Amazing World of John Scarne by John Scarne

The Amazing World of John Scarne holds revelations and experiences in gambling, magic, carnival and show business; together with startling disclosures about hypnotism, extra-sensory perception and other mental effects.

The once world's number one expert on gambling tells in this no-punches-pulled, startlingly frank book the whole inside story of gambling, and reveals all the dodges, gimmicks and tricks used by cheaters at dice, cards, roulette and other games of chance. His sensational revelations extend also to magic and escape tricks, to the chicaneries of carnivals and even to the blasting...

$19
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Edwin (Eddie) Kantar
Defensive Tips by Edwin (Eddie) Kantar

This is a completely revised edition of Kantar's 1994 bestseller. The best defensive tips you will ever find are in this ebook.

  • Don't compound a crime. If you, or more likely your partner, have made an error, do not lose your cool. Many contracts can still be beaten after one defensive error, seldom after TWO.
  • The speed of the play may be a clue to declarer's problem. When playing a 4-3 trump fit, play usually slows to a crawl.
  • Do not take your eye off the ball by focusing all of the attention on one suit to the exclusion of the entire hand.
  • When declarer leads a side suit from dummmy...
$9.50
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Judson J. Cameron
Cheating at Bridge by Judson J. Cameron

Many books on Bridge have been written but very little on advantage play at Bridge. This is quite curious a fact because for other popular card games, such as Poker, this is not the case. Many books have been written on cheating at Poker. It should be obvious if cheating happens at Poker it will also happen at Bridge or any other game for money or honor.

The best protection is knowledge. And this ebook although written originally in 1933 will give you all the knowledge you need to detect and thus protect yourself from being taken advantage of.

(This ebook should also be interesting for...

★★★★★ $5
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Edwin (Eddie) Kantar
A Treasury of Bridge Tips by Edwin (Eddie) Kantar

This is a new completely revised 3rd edition of Kantar's classic. This ebook is not meant for beginners, nor is it aimed at experts - it is directed at players somewhere between these extremes who would like to improve their game substantially. Bonus tips remind you to count tricks, not points when preempting, and that the player who makes a preemptive bid is not the player who takes the sacrifice. You will also learn such valuable tips as how to be aggressive in the bidding with fitting hands.

You will learn a whooping 540 tips and the card symbols are set in color to make reading even more...

$9.50
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John Scarne
Scarne on Teeko by John Scarne

Teeko was the most successful game Scarne invented. There were many Teeko clubs and tournaments in the US and abroad. Even Orson Welles was an avid Teeko player. Despite its initial success and clever game design, Teeko has fallen out of favor and only a small fan community remains and plays Teeko today.

Teeko reminds me on the game 4-in-a-row since winning patterns are four in a row horizontally, vertically or diagonally, as well as four pieces in a square. But since pieces can be moved after the initial placement phase, it borrows from checkers and chess. It is also quite similar to the...

$9
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John Scarne
Skarney by John Scarne

From the back cover:

John Scarne, the world's foremost game authority, proudly presents Skarney, his new fantastic card game creation. Skarney is the first really new basic card game concept of this century. It can be played in 30 different ways, each a terrific game in itself. In fact, additional strategy, excitement and flavor are added to each new game played. Skarney is not only a true partnership game, but a true single-handed game that can be played by two to six players, each playing for himself. It has bluff as in Poker, scores like Canasta, and is played like no other game. It has...

★★★★ $12
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John Scarne
Scarney Dice by John Scarne

John Scarne invented many games. None had any lasting success, although many of them a very clever inventions. This is a collection of games with dice.

From the back cover:

Scarney Dice, the fantastic, new dice era, is without a doubt the greatest contribution to dice playing since the invention of dice back in the prehistoric Neanderthal days. There are forty terrific, exciting, new kinds of dice games for home, club, and casion that may be played with the Scarney Dice. Included among this group of fantastic skill and chance games are Scarney Dice, Scarney Poker Dice, Scarney Duplicate...

$10
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Timothy Hyde
The World's Greatest Puzzles by Timothy Hyde

Timothy Hyde has been a puzzle fan all his life.

For pure enjoyment and challenge there is nothing like a great puzzle. They extend our minds, force us to look at things in different ways and provide a great stimulus for creative and innovative thought.

Timothy has been lucky that over the years he has been able to use a range of different puzzles in his own performances, keynote presentations and creative thinking workshops. He has been commissioned in the past to design specific Puzzle Challenges for many companies including KFC & Pizza Hut. He is now making 19 of his favourite puzzles...

★★★★★ $9.95
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Edwin (Eddie) Kantar
Take Your Tricks by Edwin (Eddie) Kantar

Over 550 Declarer play tips you can take to the bank.

Acclaimed bridge expert Eddie Kantar offers valuable warm-up tips along with card combinations and safety plays. This ebook focuses on the "play of the hand". Its non-controversial tips were written for almost any player beneath "expert" who genuinely desires to improve his or her game. After reading this book, you will start making more contracts and you will be convinced your bidding has been improved - and you may be right.

1st edition 2002; this electronic edition 2006; 168 pages.

$9.50
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Wilhelm Steinitz
The Modern Chess Instructor 1 by Wilhelm Steinitz

Steinitz having elevated chess to a science starts out very systematical and explains movement, mode of capture and the value of the various pieces. The bulk of the book is an analysis of six openings: The Ruy Lopez, Double Ruy Lopez, The Scotch Gambit, The Two Knight's Defence, Petroff's Defence and Philidor's Defence. He concludes with all 17 games played in the match Steinitz - Tchigorin, Havana 1889, which was won by Steinitz.

Steinitz also started to write part 2.

1st edition 1889; 237 pages.

$9
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Wilhelm Steinitz
The Modern Chess Instructor 2 by Wilhelm Steinitz

In this second part of Steinitz's masterly written work only section 1 appeared. It describes Ponziani's opening and Giuoco Piano.

Go here for part 1.

1st edition 1895; 78 pages

$5
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Edwin (Eddie) Kantar
The Forcing Pass by Edwin (Eddie) Kantar

This book is the outgrowth of a series of articles on the "forcing pass" which Eddie wrote for the American Contract Bridge League Bulletin, appearing from June 1982 through June 1983. He completely reworked and revised it in 2006.

While these articles were appearing, Eddie took special note of hands on this subject. As he was dealing with uncharted territory, it is not too unusual that he has altered many of his original opinions. Eddie is now satisfied that a partnership utilizing the methods advocated in this work will have a decided advantage over a partnership which has no understandings....

$5
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Lev Alburt & Al Lawrence
Chess Rules of Thumb by Lev Alburt & Al Lawrence

This ebook gives you the winning principles of chess in clear, short statements. Three-times U.S. Champion Lev Alburt and World Chess Hall of Fame Curator Al Lawrence have put together three centuries of insights from the masters. Fun to browse or to read from cover-to-cover, it's a book that all chess players, from beginners to grandmasters, will enjoy for a lifetime.

Backed up with diagrams and illustrations to help you remember key principles, a glossary of essential chess terms and a rundown on all major openings, Chess Rules of Thumbs will improve your chess play. And it's great fun...

$12
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John Scarne
The Odds Against Me by John Scarne

If he'd had a touch of larceny in him, he could have been the number one card sharp of all time. Instead, the author of these fabulous memoirs, born to a mother who considered gambling the "devil's tool," puts his extraordinary gifts to far different purpose.

He has used his incredible gambling sense, his miraculously dexterous fingers, his brilliant mathematical mind, his fascination with carnival and gambling life, to become America's number one authority on gambling and odds.

He was the greatest practitioner and analyst of card and dice sleight of hand. His artistry impressed FDR as...

★★★★ $19
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Henry Edward Bird
Chess Novelties by Henry Edward Bird

This is a book on creative, innovative and unusual openings. Prof. Hoffmann writes in the introduction "With the courage of his opinion, Mr. Bird has decided to embody these tabooed openings and games arising from them in an independent volume. Here in black and white he has set down the heterodoxies of which he is accused, and he submits them to the judgment not alone of critics who have pinned their faith to certain special lines of play, but to that of the whole Chess world."

1st edition, 1895; 344 pages.

  1. Preface
  2. Introduction by Professor Hoffman
  3. Preliminary Remarks
  4. As to Originality of Invention ...
$12
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(on disc)

William B. Dick
Dick's Games of Patience by William B. Dick

This was the first widely popular American collection of patience games or solitaire with cards.

1883. Dick and Fitzgerald; 154 pages.

  1. Explanation of Technical Terms
  2. Auld Lang Syne
  3. Tam O' Shanter
  4. Napoleon's Favorite
  5. The Four Seasons
  6. Simplicity
  7. The Gathering of the Clans
  8. Napoleon at St. Helena
  9. The Fifteen Puzzle
  10. The Calculation
  11. The Surprise Party
  12. The Four Kings
  13. The Clock
  14. The Garden
  15. The Contra-Dance
  16. The Queen's Audience
  17. The Betrothal
  18. The Phalanx
  19. The Idle Year
  20. The Reinforcements
  21. The Chameleon
  22. The Reserve
  23. La Belle Lucie
  24. The Shamrocks
  25. The House in the Wood
  26. The House...
$9
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Professor Hoffmann
Patience with the Joker by Professor Hoffmann

Very rare set of original games making use of the Joker card, invented by Angelo John Lewis and published under his stage name. You will find games for one and two players.

Goodall, London, 1907; 48 pages.

  1. Preface
  2. Technical Terms used in Patience Games
    GAMES FOR ONE PLAYER
  3. Odd and Even
  4. The Stepping-Stones
  5. Whist Patience
  6. Baccarat Patience
  7. The Double X Ray
  8. The Scorpion
  9. The Chessboard
  10. The Seven Squares
  11. The Captive Queens
  12. The Railway Junction
  13. Patchwork Patience
  14. The Four Bridges
  15. Peg Out
    GAMES FOR TWO PLAYERS
  16. The Race
  17. The Flower Show
$6
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Professor Hoffmann
Illustrated Book of Patience Games by Professor Hoffmann

Learn 63 fun and stimulating patience games from this book. A deck of cards, a flat surface and you are ready to challenge and entertain yourself. This is a translation from the German book Illustriertes Buch der Patiencen.

5th Edition, Routledge, London, 1904; 123 pages.

  1. Introduction
  2. The Wish
  3. The Star
  4. Hope
  5. The Amazons
  6. The Harvest
  7. Royal Marriage
  8. Quadrille
  9. Caesar
  10. Nestor
  11. Hidden Cards
  12. The Dial (No. 1)
  13. The Dial (No. 2)
  14. Elevens (No. 1)
  15. Elevens (No. 2)
  16. Robert
  17. The Pyramid
  18. The Five Court Cards
  19. The Talkative
  20. The Four Seasons
  21. Thirteens
  22. The Fairest (No. 1)
  23. The Fairest (No. 2) ...
$7
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Displaying 75 to 98 (of 98 products)
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