If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
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|Size: ||15.2 MB|
|Publisher: ||Packt Publishing|
|Date published: || 2014|
|ISBN: ||9781783281343 (DRM-EPUB)|
|Read Aloud: ||not allowed|