This is a mind-blowing, two-part effect. The spectator cuts the deck, looks at the card (no force) and then cuts the card back into the deck. With one cut, the magician controls the spectator's card to the 2nd card from the top of the deck.
The magician performs the effect again but under impossible conditions. After the magician cuts the deck, he never touches the deck again. The spectator is in control, cutting and shuffling the deck multiple times. Yet magically the spectator's card is again the 2nd card from the top of the deck!
No duplicate cards, no false deals, no forces, no rough...
The spectator names any card. No force. No equivoque. He can change his mind. It will be a different card every time.
The card's meaning has been predicted by a voodoo fortune teller. There is only one prediction and it is in full view at all times.
No sleights. No memorization. No mathematics. Instant reset. Nothing added or taken away. Practically works itself.
1st edition 2024, PDF 18 pages.
EFFECT
One bullet. Six chambers. One Ace of Spades. Six positions among five red cards. You give the cards to the participant for examination. The participant secretly inserts the "bullet" into one of the six chambers and hands you back the "gun".
The cards lie on your wide-open hand, you don't even look at them. You look at the participant. He knows where the bullet is. As you deal the first card face up, you say: "clic". The card is red. Empty chamber.
You keep looking at your participant. How does he feel about the next one? You deal the next one face up. Red card, empty chamber....
It's never been done before because it's never been possible until now and now you can predict the assisting spectator's actual beliefs. For the kicker, a second prediction nails any card of 52 the spectator names!
There have been no other predictions like these in the history of magic and mentalism. No sleights. No memorization. Instant reset. No refills. It can be a different card every time. Nothing added and nothing taken away.
Also included as part of the The Bammo I Don't Know Wallet Dossier 5.0, so get it there or get it here.
You will need a deck of cards, a Sharpie, and a Himber or Z-fold wallet.
1st edition...
Find their card with an inferno on your palm.
A card is selected, signed, and returned to the deck. And then ... you take a burning match and shove it into the deck, burning one card at a time going deeper and deeper and eventually the match extinguishes itself. You spread the cards and find that the match burnt through each and every card but it couldn't go beyond one particular card, their signed card.
You start with four blank cards and show them from both sides to be blank. Suddenly backs appear, faces appear, and you finish with yet another change of the back designs.
You will need three jacks or three cards with identical faces but different backs. You will also need three blank cards, two of which have the same back, and one a different back. You will also need a piece of hard wax which Peter uses to prepare one card.
1st edition 2024, video 2:34.
Two cards are face-down on the table next to each other. When you turn over the first one it is blank on its face. When you turn over the second one a big hole appears in the center. When you turn them back face-down the big hole vanishes. It can hardly get any stranger.
1st edition 2024, video 2:03.
The spectator names a Poker hand. He can change his mind. The deck is spread face down and the five cards for the named hand are the only face-up cards. The deck is squared and spread again: the face-up cards have vanished. For the kicker, the deck is spread face up and all the cards are blank. It was all an illusion.
Uses a special gaffed deck you can easily make at home. No sleights. No memorization. Idiot proof. Automatic reset. No angles. Killer kicker.
1st edition 2023, PDF 12 pages.
You show four cards with red backs. Then you table one of the red-backed cards and add a card with a blue back to the remaining three red-backed cards. Suddenly all of these four cards have a blue back. You table one of the blue-backed cards and add a card with yet another back design. The same thing happens, all the cards take on that new and different back design. You do the same procedure one more time. Then the Joker enters the picture and even more all different backs appear. If this doesn't dazzle you then clearly Dazzzillle is not for you.
1st edition 2023, video 3:59.
This is a routine for those who want to elicit screams from their female spectators at the final revelation. They are thinking of a card, the only card in the deck with a secret message, a message so profound and emotionally connecting that a scream of disbelief is the only reaction possible. At least that's what road tests of the routine have shown.
Also included, is a bonus routine with magic eyeglasses, invisible writing made visible, and a kicker ending that will baffle all.
1st edition 2023, PDF 7 pages.
For those who wish to fool those who know all the other gaffed montes (Skinner's, Deland's "Pickitout," the British "Chase the Ace"), the "Bammo Queen Monte" is here and ready to serve.
Those other versions use two gaffed cards, the Bammo Queen Monte does not - which means that there are deceptive displays possible that the others cannot match.
There is no sleight of hand: the special cards do all the work.
The entire routine happens on the table just like the real monte. Alternately, for maximum visibility, larger cards can be used with some card holders.
Three cards are shown,...
The magician displays a random mix of ten cards, all spot cards and a single Ace of Spades. He explains these cards are used in a game called, "Ten Card Poker Slam" - with just ten cards cheating is impossible. The cards are mixed face down and dealt in a row. The magician and the spectator take turns selecting cards until each has five cards.
The magician reveals his hand: four 2s and an Ace of Spades - Four of a Kind - BUT - - - The spectator's hand is a Straight Flush in diamonds, 6D, 7D, 8D, 9D and 10D - and a Straight Flush beats Four of a Kind, so the magician has the losing hand....
Clever tricks with standard gaffed cards such as double backers, blank faced, etc.
Excerpt from the introduction:
You will find that the effects obtained through the use of fake cards can be quite incredible when some sleight-of-hand or subtlety is also used. False counts play a large part in the effects.
1st edition 1978, 16 pages; PDF 20 pages.
You put your finger through a large square cut out of a blue-backed playing card. Instantly the card turns red and the hole you just saw fingers go through somehow no longer exists. The black hole is now just a piece of black tape that is peeled off of the card. A real visual puzzle!
To make the gimmick you will need the usual card-gaffing supplies and some arts and crafts to construct it.
1st edition 2022, video 22:47.