
A new spin on the classic piece-by-piece card restoration.
This is a real-world Torn & Restored Card that's easier to do and better on angles than most. It looks great on social media or in the real world. This is a T&R that was built for workers.
1st edition 2024, video 33 minutes.

This may well be the easiest Torn and Restored card ever created. With absolutely no sleight of hand what so ever you cause a torn card to reform inside your spectators very own hand! After watching this 17 minute download, describing everything in great detail, from the deviously simple gimmick to the 'self contained' set up, you will be carrying this pocket sized miracle with you everywhere. Get Reform today. By tonight, you'll be blowing people away - it's honestly that easy!
runtime 17 minutes

The Double Lift is one of the easiest and at the same time one of the hardest moves in conjuring with cards. It is the easiest, because everybody can get a break under the top two cards, and then take and show them as one. There is no difficulty whatsoever in doing this. However, it is also one of the hardest moves, because to do this simple action deceptively, so that nobody even suspects in the slightest you hold two cards, is hard.
This ebook explains in detail Arturo de Ascanio's approach to making the Double Lift deceptive. Jesús Etcheverry, a longtime student and close friend of Ascanio,...

"It's not easy to improve on a trick by Dai Vernon, but Ian Baxter has managed to do just that!"
A timely observation from reviewer David Jones, who has hit the nail right on the head. Here is an easy, clever new treatment of a respected Vernon classic. Don't be surprised if you find yourself performing Refining Vernon's 1-2-3 over and over again.
Jones continues: "This streamlined handling of Vernon's 1-2-3 is so much cleaner than the original, more magical in effect and far easier to perform. It's a winner!"
This familiar, fast-moving card mystery has been 'doing the rounds' for decades:...

An ungimmicked and easy-to-do double transformation with playing cards using the spectator's signature.
The magician displays a red-backed Joker. "Jokers can be useful in any card game but they also have interesting properties for magicians. Let me show you how." A spectator selects and signs a card in a blue-backed deck. The magician buries the signed card and inserts the Joker into the deck. "When in contact with the deck, the Joker is able to take the identity of any selected card, including yours." He spreads the cards face down to show the red-backed Joker in the middle. The red-backed...

This manuscript is a compilation of methods in order to identify and track its history. In the process, it hopes to show how a given trick evolves, sometimes devolves, and ultimately reflects the periods of time this process has occurred.
The trick in this case is the "Red-Hot Mama" or "The Chicago Opener," a presentation that has been around for almost 60 years and has been a useful, dependable and enduring workhorse.
In its basic form it is an effect where a card is selected. Its back changes color and is set aside. A second card is selected, lost in the deck, and the initial selection...

The core effect is that you play a game of Poker, using just ten cards, with one other player. They choose which five cards they would like, and you take the rest. Incredible as it sounds... they receive a Full House, whilst you always win with a Royal Flush!
NOTE: please don't confuse Red Hot Poker with the old "ten card poker" routine played with three sets of 'three of a kind' and a single 'odd' card. There you had to make them choose the 'odd' card in order for you to win. The routines here are nothing like that!
As a special related bonus item, Peter Duffie has very kindly allowed me to include...

RED HOT MAMA'S LIPS IS A VERY POWERFUL CARD EFFECT. THIS ONE HAS IT ALL, A SELECTED CARD'S BACK CHANGES COLOR, TRANSPOSITION OF TWO CHOSEN CARDS, AND A GREAT KICKER ENDING THAT LEAVES YOUR SPECTATOR WITH A GREAT SOUVENIR.
What do you get when you mix Red Hot Mama with a killer presentational twist and a powerful finish! A great card routine, that's what--Scott's most performed card routine! "The Guinn Touch" applied to this Al Leech classic means an audience-pleasing presentation, motivated moves, and ease of performance with a complete script. Everything you need to put this signature piece...

Imagine that a spectator freely shuffles a deck of cards, then randomly picks any 4 cards and from them freely decides which one to choose. The assistant delivers into the right hand of the medium, whose back was turned the whole time, the three remaining cards, and she, studying them for a few moments, will be able to guess the chosen card. Not only that but, repeating the experiment with a second spectator, she will guess the chosen card after simply having the three discarded cards announced by her assistant.
This is an original idea, developed by me, to enable the magician's assistant...

The psychological Card at Any Number that makes you a master of chaos.
"Red Chaos fooled me every single time." - Markobi
"What I love in Red Chaos is that the spectator believes everything is free, everything is chaos... and yet, at the end, there is only astonishment." - Dani DaOrtiz
Imagine this ... A spectator freely chooses a card that is lost in a shuffled deck. They name random numbers. They decide if the cards are taken from the top, the middle, or the bottom. Everything is in their hands. The chaos seems total. And yet ... at the end, their card appears exactly at the number...

The Red Black Divination plot is simple and perplexing, and it is one of the few effects that the more you do it, the more amazing it becomes. My method uses no peeks, shiners, or smartphones, and can be done with a borrowed deck. I created a three-part phase, each phase seeming more impossible. I also created an optional kicker that requires a setup. Once I tip the secret, you will smile. This is an effect you will do.
1st edition 2024, PDF 12 pages.

More fun with the original Si Stebbins Stacked deck. Contains an explanation of the original Si Stebbins stack and how to set up any deck of cards in that order.
Four different effects using the stack:
Kind of a Four
The spectator chooses a card and the performer prognosticates what that card is by looking at 'indicator' cards. Eventually, the 'indicator' cards are shown to be the three 'mates', matching the value of the chosen card, making four of a kind in all.
Curried Stebbins
A version of Paul Curry's Out of this World where two spectators randomly pick cards and it transpires that one spectator chose all...

We all think we know the Si Stebbins Stack, so did I, until I dug a bit deeper. This publication describes the stack used by Si Stebbins himself and it's not the old favourite that we all know and love.
Not just a one-trick pony, a deck of cards set up in the Si Stebbins System can be used to build a complete card routine, consisting of many different card effects. Six such effects are described and explained in this text. Also included is a simple diary or planner with a named card at every date, which can be used in the "Planner Ahead" effect.
Plus you get a new, 'low maintenance' method...

Four hands are dealt starting with an Ace for each hand. Another three cards are dealt on top of each ace. One at a time the Aces travel to the magicians hand - your standard Ace assembly. However, in a flash the aces jump back and on top of each pack is an Ace.
There are no difficult moves in this routine, but it is a longer routine with several steps to remember.
runtime: 8min 18s

This ebook explains in detail the true, tried and tested card control methods (basic moves & gaffs) that professional magicians use in real performance situations --- "the real stuff, not the fluff".
While performing for the big money and a regular audience, professionals don’t leave much to chance. The working conditions, whether it’s an inside or outside environment, may cause sweaty hands (too hot & humid), stiff fingers (too cold) or dry hands (overly warm). These conditions are anticipated by simplifying a routine for real-world applications / preventions, such as the use of gaff...

The 'Real-Gone Aces' problem is a side branch of the classic four Ace trick. In the classic you place four aces on the table, then put three indifferent cards on each ace, and magically all aces end up in the same pile. In the 'Real-Gone Aces' plot which was originated by Marlo, after correspondence with Neal Elias, three aces vanish to join an isolated leader ace.
If this plot appeals to you then you will learn a good number of variations on it in this ebook. And I am sure, if you are the kind of guy or gal who enjoys reading such detail filled descriptions of finesses and fine points, then...

A Card Warp effect that ends with an 'impossible' signed card with half turned face-out and the other half back-out.
Effect: A playing card is folded and then signed by a spectator. This folded and signed card is inserted between another folded card, just like in the classic Card Warp effect. Then the inside card is pushed from left to right and from right to left. First the direction of the white border of the card's back switches position. Then one half of the card turns face outward. At this point the folded and signed card can be handed out as souvenir to the spectator. It will have one...

Link any signed playing card with itself.
1st edition 2015, length 31 min.

Basically, two thought-of cards selected from a thoroughly shuffled deck are revealed by the magician. The first one is found by reading in the spectator's mind. The second one is found by spelling the name of the first card revealed, dealing one card for each letter from the top of the deck. The card at the last letter is turned over: It is the second thought-of card!
Here is the performance in detail: The deck is shuffled by the magician and a spectator. A second spectator does the last shuffle and the magician turns his back to them. Spectator 1 is asked to remove a small packet from the...

An incredible series of card assemblies, with a surprise ending.
The magician, thanks to the choices made by a spectator, succeeds for each Ace, banner of his own royal household, to associate each member with his family. A closing with a series of royal flushes and a great final surprise.
This is a new card magic effect in which the magician, after cutting the deck into four packets, in reassembling, he magically finds the four Aces. However, they represent nothing more than the banners of the four noblest houses: Diamonds, Clubs, Hearts and Spades.
Therefore, he explains to a viewer...