
The power to provoke motion with one's mind is something that has fascinated man since the existence of such a concept. Imagine a perfectly simplistic demonstration of mind over matter.
In this video download, you will learn how to make a borrowed soda can move freely across the table at a moments notice.
Dee Christopher teaches with the utmost precision this underground miracle, with all the tips, tricks and subtleties added in so that you can go out and perform this effect and blow peoples minds.
You will learn two versions, one an impromptu version without any gimmicks, and another...

You steal or palm one or more cards into the left hand during an overhand shuffle. (Also part of Move Mastery 3.)
runtime: 4min 17s

This is a well thought out Dai Vernon version of the Glide. Every finger position and movement has its reason. The Glide is not necessarily the most deceptive move, but it is easy to do. This version is very deceptive. As is so often the case, Vernon elevates a simple move to a masterpiece of deception.
runtime: 1min 8s

Both the Shank Suffle and the Zarrow Shuffle can be done from the long sides of the deck.
runtime: 1min 15s

Imagine this:
1st edition 2017, length 18 min

A nice switch by Ed Marlo. You switch out three cards from a set of four.
runtime: 1min 28s

A card is selected and signed. The signature magically transfers onto a completely different card.
Recorded live at the Convention at the Capital 2001.
runtime: 6min 59s

Borrow a coin. Get it signed and bend it in your hand. It is a clear and strong effect. Titanas explains two different variations which can be performed standing.
The video is shot for my taste from a bit too far, particularly in the demonstration part the coin is hard to see. However, the explanation is clear and should not cause any difficulties for you to learn this wonderful effect.
1st edition 2008; duration 8 minutes 13 seconds.

This is a classic Dingle - strong magic but not easy. Four coins travel magically from the performer's hand to the spectator's hand. Brilliant routining from a master.
Recorded live at the Convention at the Capital 1998.
runtime: 5min 47s

Frank Simon and Don England independently came up with this variation on the Convincing Control.
runtime: 1min 9s

Simple Collectors is Peter's take on the original Collectors plot. Three cards are selected by three spectators, and after they have remembered their selections the cards are lost in the deck. The magician shows the four kings and also randomly distributes these throughout the deck. With a snap of the fingers the magic happens, and the magician spreads the cards out on the table. In between the 4 Kings; 3 Cards assembled themselves. The Three selected cards.
You will need a little bit of wax.
length 3min 59s

A card keeps rising to the top from in between four blank cards, only to reveal that you have a few helpers: THE FOUR JOKERS!
You will need:
length 3min 9s

A deck is freely displayed and shuffled, and a spectator then selects any card (no force). The helper then cuts a block of cards from the deck, and the cards are counted to determine a random number.
Reassembling the pack, the selected card is slipped into the deck at a position decided by the spectator, and the cards are then cut a couple of times to lose the card's position.
The performer then shakes the deck a little as he explains that the selected card and the randomly chosen number will come together. Handing the deck over to the helper, she counts down to the chosen number and...

An envelope is shown and a single card removed from inside, but not shown. The envelope is otherwise empty. This card is a prediction and is replaced into the envelope and left in view. Six Jumbo cards are freely and openly displayed and various spectators are asked to choose any of the cards to eliminate until just one is left.
Despite the fact that there is genuinely no force or selection control, the prediction card exactly matches the randomly arrived at selection.
This direct effect is ideal for a close-up or parlor show.
video 7:12.

This is an Ackerman variation of the Zarrow Shuffle to eliminate the initial center block cut of the classic Zarrow Shuffle.
runtime: 1min 35s