A collection of 36 ideas and variations. Some are descriptions of substantial routines, others are merely an initial spark of an idea. Dale started this manuscript with a few variations on some work sent by Liam Montier. It continued to grow including variations of tricks Dale found in other ebooks and books. In "Bits and Bytes", you'll learn: D. D. Home PC: Prove the presence of the spirit of D. D. Home on a friend's borrowed laptop. Mind Over Mint: A three phase bending routine using a tin of mints. Tossed Out Wallet Ploy: Apparently give away $26 while keeping your trusty, lucky, $100 bill. Forbidden Fruite: A prediction taken to the extreme, and perfect for the corporate world. The Forcing Board and Other Ploys: A new take on the "Any Card At Any Number" plot with other ploys for the plot also described. Blot: Get credit for revealing a person's four digit PIN. And 30 other amazing items. Culled from Dale's private notebooks, the majority of material is published here for the first time ever. There are sure-fire routines, and there are a couple of riskier routines (such as "The Unlucky Chair" chair routine). Items used in the effects include: a laptop, a tin of mints, a wallet with cash inside it, a blindfold, coins, playing cards, markers, crayons, rubberbands, a coin purse, silly putty, a tabletop Carnival Crane Game, a mechanical grabbing hand, perfume botles, cell phones, and other things. Most of the routines and ideas in "Bits and Bytes" were kept among a small circle of Dale's friends. Now it is your turn to make miracles by using this material. 1st edition 2006; 84 pages.
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