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Encyclopedia of Playing Card Flourishes
by Jerry Cestkowski

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Encyclopedia of Playing Card Flourishes by Jerry Cestkowski
"Fantastic book. It will influence a new generation of artists." - Jeff McBride, Las Vegas Headliner
The Encyclopedia of Playing Card Flourishes is the first of its kind. This current, comprehensive treatment of fancy card manipulation (XCM - extreme card manipulation, contact juggling with cards, card flourishes and cardistry) will teach you everything from the Charlier Pass to juggling cards. This encyclopedia has already become a modern classic, the bible for anybody interested to manipulate playing cards in astounding and artistic manner. With 2,800 photographs and a wealth of informative accompanying instructions, this massive book will keep you busy for years.

For the digital version Jerry has added commentary to each chapter a total of about 10 pages of information. He primarily comments on new moves and other developments that have emerged since the publication of this work.

Robert (Ned) Nedbalski writes in his foreword:

In a dream, you could be walking along a mountain road, turn a corner and fall into a deep cave. When you look up to see where you are, you realize that you are inside a mountain of solid gold. WOW!

That's the way I felt the day I met Jerry Cestkowski. I was out running some errands, and the next thing I know, I'm watching Jerry juggle two cards in one hand while shuffling the rest of the deck in the other. During the next hour, I was amazed to see hundreds of card flourishes, most of which I had never seen before. I saw him spring the deck over his head in a perfect arc, with every card visible. I saw him do Houdini's "impossible" Double Arm-Spread. I saw flourishes I never would have imagined. It was pure gold - I was in the presence of a master of his craft.

I talked him into giving a demonstration at the local magic club. You know you are seeing something incredible when a room full of magicians is completely stunned into silence. It only takes you about ten seconds to realize that, in the world of extreme playing card flourishes, Jerry is obviously without peer. I have been a professional magician for forty years. I have an extensive collection of magic books and films. I have seen hundreds and hundreds of performers. Jerry does more flourishes, and does them better, than anybody.

In this comprehensive manual, the first of its kind, Jerry describes all the good flourishes he has found from every source available. And then he gives you dozens and dozens of his own inventions, many of which are more spectacular than anything ever before published. Jerry has gone out of his way to avoid describing minor variations, silly trifles, and time-wasting finger exercises. The flourishes in this book are practical, eye-pleasing gems that will add impact to any smart magician's card work. If you need to wow your audience, this book is a dream come true. It is a gold mine of beautiful and effective material you can use every time you pick up a deck of cards.

Don't forget that Jerry has also created four performance DVDs where he exhibits all the flourishes, moves and more.

1st edition 2002; original 545 pages; PDF 630 pages.

Table of Contents

  1. FORWARD TO THE LYBRARY.COM EBOOK EDITION
  2. FOREWORD
  3. ACKNOWLEDGMENTS
  4. INTRODUCTION
  5. PHILOSOPHY
  6. TOOLS OF THE TRADE
  7. HOW TO USE THIS BOOK

  8. 1. ONE-HAND SINGLE CUTS
  9. Charlier Pass
  10. Thumb Cut
  11. Pinkie Cut
  12. Herrmann Cut
  13. Scissor Cut
  14. Horizontal Turn Cut
  15. Vertical Turn Cut
  16. Vertical Spin Cut
  17. Roll Cut
  18. L Cut
  19. Extension Cut (X Cut)
  20. Index Cut
  21. "Pincer Grip Cut"
  22. Helicopter Throw Cut
  23. Straight Throw Cut
  24. Roll Throw Cut
  25. Flip Throw Cut
  26. Hindu Throw Cut
  27. Aerial Cut

  28. 2. ONE-HAND MULTIPLE CUTS
  29. Charlier Tri-Cut
  30. Thumb Tri-Cut
  31. Turning Tri-Cut
  32. Extension Tri-Cut
  33. Running Thumb Cut
  34. Charlier/Thumb "Shuffle"
  35. "Five-Packet" Cut
  36. L-X Quad Cut
  37. Running L Cut
  38. L-X Interpolation
  39. Six-Packet Display Cut
  40. Flip-Flop Cut
  41. One-Hand Cut Miscellany

  42. 3. FANNING
  43. Pressure Fan
  44. Thumb Fan
  45. Finger Fan
  46. Side-Spring Fan
  47. One-Hand Close
  48. Twirl Close
  49. Fan Twirl
  50. Reverse Pressure Fan
  51. Reverse Thumb Fan
  52. One-Hand Reverse Close
  53. Left-Hand One-Hand Indices Fan
  54. Right-Hand One-Hand Blank Fan
  55. Right-Hand One-Hand Indices Fan
  56. Twin Fans
  57. S Fans
  58. Card Circle
  59. Fan Within a Fan
  60. Giant Pressure Fan
  61. Giant Thumb Fan
  62. Giant Angle Fans
  63. One-Hand Giant Fan
  64. Giant Circle
  65. Closing Giant Fans and Circles
  66. Flower Fan
  67. Automatic Flower Fan
  68. Fan Miscellany

  69. 4. SPRINGS and DROPS
  70. Basic Spring
  71. Waterfall Drop
  72. Flat Drop
  73. Cascade
  74. Double Spring
  75. Upside-Down Spring
  76. Very Long Spring
  77. Overhead Spring
  78. Behind-the-Back Waterfall Drop
  79. One-Hand Waterfall/Double Waterfall Drop
  80. One-Hand Spring
  81. Virtual Electric Deck
  82. Springing Miscellany

  83. 5. TWO-HAND SINGLE CUTS
  84. Pivot Cut
  85. Paddlewheel Cut
  86. Inversion "Cut"
  87. Drop Cut
  88. Cross Drop Cut
  89. Forward Tumble Cut
  90. Reverse Tumble Cut
  91. Twirl Cut
  92. Two-Hand Helicopter Throw Cut
  93. Two-Hand Roll Throw Cut
  94. Two-Hand Flip Throw Cut
  95. Behind-the-Back Deck Separation
  96. Arm-Roll Cut

  97. 6. TWO-HAND MULTIPLE CUTS
  98. Running Pivot Cut
  99. Quick Triple Cut
  100. Butterfly Cut
  101. Riffle Cut
  102. Thumb Riffle Cut
  103. Charlier Combo Cut
  104. Paddlewheel Combo Cut
  105. Pincer Combo Cut
  106. Juggle Cut
  107. Triple Transfer Cut
  108. Twirl Transfer Cut
  109. Loop Transfer Cut
  110. Half Gearscrew Cut
  111. Full Gearscrew Cut
  112. Tower Cut
  113. Two-Hand Cut Miscellany

  114. 7. ARM-SPREADS
  115. Basic Arm-Spread, Turnover and Glide Catch
  116. Opposite-Hand Scoop Catch
  117. Same-Hand Fall Catch
  118. Opposite-Hand Fall Catch
  119. No-Turnover Down Catch
  120. Full-Deck Cross Catch
  121. Half-Turnover Down Catch
  122. Half-Turnover Up Catch
  123. Changeover Arm-Spread
  124. Upright Arm-Spread
  125. Giant Arm-Spread
  126. Behind-the-Back Catch
  127. Elbow Double Arm-Spread
  128. Forearm Double Down Catch
  129. Back-Arm Reverse
  130. Continuous Same Back-Arm Catch
  131. Continuous Alternating Back-Arm Catches
  132. Double Back-Arm Catches
  133. Arm-Spread Miscellany

  134. 8. TWO-HAND SHUFFLES
  135. Basic Waterfall Shuffle
  136. Cross-Hand Waterfall Shuffle
  137. Double and Triple Waterfall Shuffles
  138. Spread Shuffle
  139. Flat Drop Shuffles
  140. Spring Shuffles
  141. Double Fan Shuffles
  142. Turning Overhand Shuffle

  143. 9. ONE-HAND SHUFFLES
  144. Standard One-Hand Riffle Shuffle
  145. Turning One-Hand Riffle Shuffle
  146. One-Hand Table Riffle Shuffle
  147. One-Hand Overhand Shuffle
  148. "Pincer Grip Shuffle"
  149. Shuffle Miscellany

  150. 10. DECK FLIPS, TWIRLS AND SPINS
  151. Thumb Twirl
  152. Corner Twirl
  153. Corner Thumb Twirl
  154. Palm Twirl
  155. Finger Twirl
  156. Quick Deck Spin
  157. Deck Twist
  158. Flash Toss
  159. Regrip Flip
  160. Flip Back
  161. Deck Flip
  162. Helicopter Deck Spin
  163. Twisting Deck Flip
  164. Arm Roll

  165. 11. TABLE FLOURISHES
  166. Two-Hand Twirl Deal
  167. One-Hand Twirl Deal
  168. Two-Hand Roll Deal
  169. One-Hand Roll Deal
  170. Multiple Deal
  171. Basic Ribbon Spread and Turnover
  172. Split Spread
  173. Double Spread
  174. Upright Spread
  175. Meshing Spread
  176. Table Fans
  177. T Cut
  178. One-Hand Square Cut
  179. Two-Hand Square Cut
  180. Running Square Cut
  181. Fall Cut
  182. Rolling Cut
  183. Flap Cut
  184. Wing Cut
  185. Chaos Cut
  186. Cross Cut
  187. Pyramid Cut
  188. Deck Bounce
  189. Pad Roll
  190. Deck Put-Downs
  191. Deck Pick-Ups
  192. Table Flourish Miscellany

  193. 12. THROWING AND JUGGLING
  194. Throwing For Distance
  195. Throwing For Accuracy
  196. Boomerang Card
  197. Helicopter Card
  198. Snap Throw
  199. Long Thumb Propulsion
  200. Short Thumb Propulsion
  201. Pinkie Propulsion
  202. Index Finger Propulsion
  203. Card Twirl
  204. Thumb Wrap
  205. One-Finger Spins
  206. Juggling
  207. Brushing
  208. Ultra-Miscellany

  209. CONCLUSION
  210. SELECTED BIBLIOGRAPHY
  211. ABOUT THE AUTHOR

word count: 104136 which is equivalent to 416 standard pages of text


This product is listed in the following categories:

Juggling

Magic & Conjuring / Cards / Manipulation & XCM