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4 MostPeter DuffieFour lovely card effects put together by Peter Duffie.
4-SOME: Here's a simple and automatic, yet highly effective, way to get four of a kind using the Fulves "Gemini Twins" concept.
3-SOME: A matching effect where the spectator does all the work and finishes with Three of a Kind. Inspired by, but not using, Marty Kane's Status Quo-2 Principle.
THE HEAVY TEAM: A selected card lost in a packet is found by a randomly chosen Ace detective.
GHOST BUSTER: In effect, you show an Ace, Two, Three and Four of Spades. Each card passes from top to bottom and it is then discarded. When you reach... | ★★★★★ $0 to wish listPDF |
Fasteal 1Peter DuffieSteal a card from the deck during a card selection process. (Also part of Move Mastery 1.)
runtime: 3min 47s
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Fasteal 2Peter DuffieSteal a card from the deck during a card selection process. (Also part of Move Mastery 1.)
runtime: 1min 7s
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Fasteal 3Peter DuffieSteal a card from the deck during a card selection process. (Also part of Move Mastery 1.)
runtime: 2min 25s
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Blink ChangePeter DuffieA color change of the bottom card of the deck. (Also part of Move Mastery 1.)
runtime: 2min 16s
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Block Center PalmPeter DuffiePalm several cards from the center of the packet. (Also part of Move Mastery 1.)
runtime: 5min 41s
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Fan PassPeter DuffieUse a little fan to cover a pass. (Also part of Move Mastery 1.)
runtime: 1min 26s
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Palm Add BottomPeter DuffieThis is a very clean method to add cards which are classic palmed to the bottom of the pack. (Also part of Move Mastery 1.)
runtime: 1min 19s
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Palm Add TopPeter DuffieReturn palmed cards to the top of the deck. (Also part of Move Mastery 1.)
runtime: 2min 15s
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No Table SecondPeter DuffiePerform a second dealt into the hand rather than onto the table. This is particularly useful to have a card appear at a certain position in the deck. (Also part of Move Mastery 1.)
runtime: 1min 49s
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Palm to PalmPeter DuffieTransfer palmed cards from one hand to the other while holding a deck of cards. (Also part of Move Mastery 1.)
runtime: 1min 50s
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Riffle PopPeter DuffieA selected card turns face-up and pops out of the deck. (Also part of Move Mastery 1.)
runtime: 1min 41s
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Explosion PopPeter DuffieThe three mates to a selected card pop out of the deck all at once. (Also part of Move Mastery 1.)
runtime: 2min 53s
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Ace Production 1Peter DuffieThe four aces are lost in the deck and then one by one found in a visual and magical manner. (Also part of Move Mastery 1.)
runtime: 3min 53s
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Ace Production 2Peter DuffieThe four aces are found one by one in a visual and magical manner. (Also part of Move Mastery 1.)
runtime: 4min 2s
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Rotary TransformationPeter DuffieA cool color change. (Also part of Move Mastery 1.)
runtime: 1min 17s
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Classic PassPeter DuffieThe classic pass. (Also part of Move Mastery 1.)
runtime: 1min 45s
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Ace Production 3Peter DuffieThe first ace appears and then the remaining three aces appear all at once in a nice display. (Also part of Move Mastery 3.)
runtime: 5min 27s
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Flush CutPeter DuffieThe spectator shuffles the deck and freely cuts it into four packets. When you turn over the top cards they can be anything you like it to be (the four aces, a royal flush, ...). (Also part of Move Mastery 3.)
runtime: 6min 24s
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Multable ShiftPeter DuffieInsert four cards, for example the four aces, in different positions in the deck. Square the deck, riffle shuffle them and while doing so control the four cards to the top. (Also part of Move Mastery 3.)
runtime: 4min 39s
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Riffle Force TouchPeter DuffieThis is a great idea to shift the secret action of the riffle force to a later point in the move to make it look even fairer. (Also part of Move Mastery 3.)
runtime: 3min 7s
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Spread PassPeter DuffieUse the action of spreading and closing a deck to cover a pass. (Also part of Move Mastery 3.)
runtime: 3min 54s
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Spread ControlPeter DuffieThis is a practical multiple card control. (Also part of Move Mastery 3.)
runtime: 4min 24s
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TriumphPeter DuffieA card is freely selected from a truly shuffled deck. Through the process of mixing face-up and face-down cards you find the selection and the deck straightens out with all cards face-down. (Also part of Move Mastery 3.)
runtime: 8min 19s
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Peek StealPeter DuffieThis is a steal from a peek without any side jogging of the card. The card ends up in gamblers palm. (Also part of Move Mastery 3.)
runtime: 6min 2s
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Shuffle PalmPeter DuffieYou steal or palm one or more cards into the left hand during an overhand shuffle. (Also part of Move Mastery 3.)
runtime: 4min 17s
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Spread SwitchPeter DuffieSecretly switch one card for another during a selection process. (Also part of Move Mastery 3.)
runtime: 4min 43s
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Center DoublePeter DuffieThis is a nice sequence for an ambitious card routine. (Also part of Move Mastery 3.)
runtime: 4min 28s
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DapeekoPeter DuffieTurn a selected card secretly face-up in the face-down deck. (Also part of Move Mastery 3.)
runtime: 5min 3s
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Charlie Miller Waterfall ControlPeter DuffieControl a card to the top during a waterfall flourish. (Also part of Move Mastery 3.)
runtime: 3min 45s
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Blind CutPeter DuffieA simple deceptive false cut. (Also part of Move Mastery 3.)
runtime: 3min 13s
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Ace Production 4Peter DuffieFind the foure aces in a neat final display. (Also part of Move Mastery 3.)
runtime: 4min 55s
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Second Deal LappingPeter DuffieHave two cards selected, remove them from the deck and change them into two other cards. You end clean, because in the process of showing the two cards removed you change and lap them at the same time. (Also part of Move Mastery 3.)
runtime: 3min 37s
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Strike Second Deal (Duffie)Peter DuffieDuffie teaches a strike second deal. (Also part of Move Mastery 3.)
runtime: 5min 18s
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LePaul Second DealPeter DuffiePeter uses the LePaul second as a replacement for a top change or a double lift. (Also part of Move Mastery 3.)
runtime: 6min 23s
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Bottom DealPeter DuffieThe bottom deal is one of the most practical moves to cheat at cards, as well as a great tool for the magician, which is not only useful for gambling demonstrations. (Also part of Move Mastery 3.)
runtime: 9min 58s
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Riffle Pass BasicPeter DuffiePeter Duffie is well known for his exceptional execution of the riffle pass. Learn all the little bits and secrets he has uncovered over the years. Or simply watch in awe at his execution. (Also part of Move Mastery 2.)
runtime: 8min 43s
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Riffle Pass VariantsPeter DuffieA top card cover pass using the riffle pass. And a pass where the bottom card(s) are left unchanged while you bring the selection to the top. (Also part of Move Mastery 2.)
runtime: 6min 45s
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Shaded Herrmann PassPeter DuffieA cover for the Herrmann Pass. (Also part of Move Mastery 2.)
runtime: 4min 23s
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