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Interesting here are not only the many card tricks described but also a section on crooked gambling at the very end.
[Note that pages 11-14 are missing in our original from which this digital edition has been prepared.]
- Instructions For Amateurs
- How To Make The Pass
- Forcing A Card
- The "Long Card"
- The Divining Card
- Deceptive Shuffles
- To Smuggle A Card
- To Slip A Card
- To Carry Away A Card
- To Place A Card
- The Ten Duplicate Cards—To Reveal A Person’s Thoughts
- The Changeable Ace
- The Convertible Aces
- The Metamorphosed Cards
- The Gathering Of The Clans
- To Tell The Number Of Cards By The Weight
- To Make A Card Pass From One Hand Into The Other
- The Card Hit Upon By Guess
- Ups And Downs
- To Tell The Card That A Person Has Touched With His Finger
- To Discover Any Card In The Pack By Its Weight Or Smell
- The Four Accomplices
- The Turn-Over Feat
- The Nerve Feat
- The Card In A Mirror
- The Card In The Opera-Glass
- The Magic Tea-Caddies
- Guessing A Card Thought Of
- To Tell A Card By Smelling It
- To Change A Card Locked Up In A Box
- The Knaves And The Constable
- To Guess The Spots On Cards At The Bottom Of Three Packets, Which Have Been Made By The Drawer
- The Royal Emigrants
- The Magic Opera Glass
- To Separate The Two Colors Of A Pack Of Cards By One Cut
- The Card Discovered Under The Handkerchief
- The Card Under The Hat
- At The Game Of Whist, What Probability That The Four Honors Will Be In The Hands Of Any Two Partners
- Sixteen Cards Being Disposed In Two Rows, To Tell The Card Which A Person Has Thought Of
- To Tell How Many Cards A Person Takes Out Of A Pack, And To Specify Each Card
- To Guess The Number Of Spots On Any Card, Which A Person Has Drawn From A Pack
- To Change A Pack Of Cards Into Various Pictures
- To Let Twenty Persons Draw Twenty Cards, And Make Each Draw The Same
- To Make A Card Jump Out Of The Pack And Run On The Table
- To Tell All The Cards Without Seeing Them
- To Tell A Card Thought Of, And Name Its Position In The Pack
- To Change The Card By Word Of Command
- "Twin-Card" Trick
- Ten Cards Being Arranged In A Circle, To Tell That Which Any One Thought Of
- To Produce A Card From A Nut Or Cherry Stone
- To Burn A Card, And Afterwards Find It In A Watch
- The Card In The Egg
- The Card In The Pocket-Book
- To Pick Out A Card Thought Of, Blindfold
- The Card Found Out By The Point Of A Sword
- To Name The Card Upon Which One Or More Persons Fix
- The Vanishing Card
- To Produce A Mouse From A Pack Of Cards
- To Send A Card Through A Table
- To Change Four Knaves Or Kings Held In Your Hand Into Blank Cards Or Into Four Aces
- The Locomotive Card
- The Prestidigitorial Metamorphosis
- The Queens’ Dig For Diamonds
- To Make A Card Which A Person Has Drawn Dance On The Wall
- To Make A Card Spring Up Into The Air From The Pack, Without Being Touched
- The Card In The Ring
- To Name The Rank Of A Card That A Person Has Drawn From A Piquet Pack
- To Tell The Card That May Be Noted
- To Tell The Amount Of The Numbers Of Any Two Cards Drawn From A Common Pack
- To Tell The Names Of All The Cards By Their Weights
- Mysterious Disappearance Of The Knave Of Spades
- To Make The Court Cards Always Come Together
- To Turn A Card Into A Bird
- The Card Of One Color Found In A Pack Of The Other
- To Name Several Cards Which Have Been Drawn Out Of A Pack Which Has Been Divided Into Two Heaps
- To Find A Certain Card After It Has Been Shuffled In The Pack
- Of Twenty-Five Cards Laid In Five Rows Upon A Table, To Name The One Touched
- The Four Inseparable Kings
- To Name Several Cards Which Two Persons Have Drawn From A Pack
- Of Two Rows Of Cards, To Tell The One Which Has Been Touched
- To Hold Four Kings Or Four Knaves In Your Hand, And To Change Them Suddenly Into Blank Cards, Then Into Four Aces
- To Shuffle The Cards In Such A Manner As Always To Keep One Certain Card At The Bottom
- The Transmuted Cards
- The Circle Of Fourteen Cards
- The Shifting Card
- The Magic Slide, Or To Make A Card Disappear In An Instant
- The Four Transformed Kings
- To Guess The Cards Which Four Persons Have Fixed Their Thoughts Upon
- The Chosen Card Revealed By A Pinch Of Snuff
- How To Arrange The Twelve Picture Cards And The Four Aces Of A Pack In Four Rows, So That There Will Be In Neither Row Two Cards Of The Same Value Nor Two Of The Same Suite. Whether Counted Horizontally Or Perpendicularly
- The Art Of Fortune Telling By Cards
- The Magic Twelve
- The Drawn Card Nailed To The Wall
- On Entering A Room, To Know Of Three Cards Placed Side By Side Which Have Been Reversed - That Is To Say, Turned Upside Down.
- To Bring A Card Which Has Been Thrown Out Of The Window Into The Pack Again
- A New Method To Tell A Card By Its Weight
- The Window Trick
- The Numerical Card
- The Three Magical Parties
- Several Different Cards Being Fixed On By Different Persons, To Name That On Which Each Person Fixed
- To Discover The Card Which Is Drawn, By The Throw Of A Die
- The Card Changing In The Hands
- To Make Several Persons Draw Cards Which They Will Themselves Replace In The Pack, And To Find Them Again
- The Buried Heart
- The Erratic Card
- The Magical Trio
- To Find In The Pack. And Through A Handkerchief, Whatever Card A Person Has Drawn
- To Conjure A Certain Card Into Your Pocket
- To Produce A Required Card From Your Pocket
- To Tell Through A Wine-Glass What Cards Have Been Turned
- To Change Five Kings Into Five Queens
- The Magic Sevens
- The Numerical Trick Of Cards
- The Novel Game Of Tontine
- To Guess In Which Hand, Holding Counters, Can Be Found The Odd Or Even Number
- To Produce Numberless Changes With A Given Number Of Cards
- An Exposure Of The Card Tricks Made Use Of By Professional Card Players, Blacklegs And Gamblers
- Whist
- Reflectors
- The Longs And Shorts
- Sauter La Coupe
- Convex And Concave Cards
- Handling The Cards
- Garreting
- Slipping The Cards
- Walking The Pegs
- Pricked Cards
- The Bridge
- Skinning
- Shuffling Or Weaving
- The Gradus, Or Step
- Slipping The Fives
- Saddling The Cards
- Dealing Fives From The Bottom
- The Telegraph
1st edition 1875, 90 pages; 1st digital edition 2017, PDF 78 pages
word count: 30355 which is equivalent to 121 standard pages of text