Instructions for games, magic tricks, model building, giving shows, and more.
- Games Of Skill
- Draughts
- Laws Of The Game
- Games For Practice
- Concluding Observations
- Dominoes
- Chess
- The Chess-Board And Chessmen
- Value And Moves Of The Pieces
- Laws Of Chess
- Technical Terms Used In Chess
- Opening The Game
- Games For Practice
- General Observations
- Conclusion
- Morrice
- Fox And Geese
- Conjuring
- Legerdemain And Simple Deceptions
- To Lift A Bottle With A Straw
- The Tobacco Pipe Jug Stand
- To Break A Stick Placed On Two Glasses
- The Bottle Conjuror
- The Mysterious Wafers
- Advantageous Wager
- The Balanced Stick
- The Little Tumbler
- The Little Balancer
- To Fix A Coin To The Wall
- Eatable Candle Ends
- The Animated Sixpence
- The Floating Beacon
- The Magic Apple
- The Sentinel Egg
- To Melt Lead In A Piece Of Paper
- The Dancing Pea
- Magical Cards
- To Support A Pail Of Water By A Stick, Only Half Of Which, Or Less, Rests Upon The Table
- To Make A Shilling Turn On Its Edge On The Point Of A Needle
- The Impossible Omelet
- To Turn A Goblet Of Water Upside Down, And Yet Keep The Water In It
- To Take A Shilling Out Of A Handkerchief
- A Good Catch
- The Three Spoons
- Bridge Of Knives
- The Magic Circle
- The Juggler’s Joke
- The Glass Of Wine Under The Hat
- Tricks Requiring Special Apparatus
- The Hen And Egg Bag
- Amputation Extraordinary
- The Globe Box
- The Barber’s Pole
- The Egg-Box
- The Bottle Imps
- The Doll Trick
- The Magic Book
- The Rice Trick
- Tricks With Cards
- Forcing Or Making A Pass
- Ups And Downs
- A Certain Number Of Cards Being Shown To A Person, To Guess That Which He Has Thought Of
- To Tell The Number Of Cards By The Weight
- Ten Cards Being Arranged In A Circle, To Tell That Which Any One Thought Of
- The Four Accomplices
- The Noted Card Named
- The Regal Alliance
- The Odd Ten
- The Queens Going In Search Of Diamonds
- The Knaves And The Constable
- The Painted Pack
- To Hold Four Kings Or Four Knaves In Your Hand, And To Change Them Suddenly Into Blank Cards, And Then Into Four Aces
- The Fifteen Thousand Livres
- Several Cards Being Presented In Succession To Several Persons, To Guess Which Each Has Thought Of
- The Card Discovered By The Touch Or Smell
- The Card In The Nut
- Boat Building
- Modelling
- Card-Board Work
- Plaster Casts
- Vegetable Carving
- The Deaf And Dumb Alphabet
- The Riddler
- Enigmas
- Charades
- Conundrums
- Acting Charades
- I. Charade In Dumb Show
- II. Charade In Dialogue
- The Key To The Enigmas, Riddles, Etc.
- Enigmas
- Charades
- Conundrums
- Acting Charades
- Puzzles And Paradoxes
- The Key To The Puzzles And Paradoxes
- Miscellanies
- To Polish Shells
- Miniature Oak Tree
- To Extract The Perfume Of Flowers
- Vegetable Skeletons
- Cherry-Stone Baskets
- To Form Figures In Relief On An Egg
- Storm-Glasses
- To Make Bread Seals
- To Take Impressions From Seals
- Varnish For Ornamental Purposes
- Shows
- Punch & Judy
- The Drama Of Punch And Judy
- Fantoccini
- Gallanty Show
- The Wonderful Crocodile
- Chinese Show Of Artificial Fireworks
- The Model Stage
- Tinselling
1st edition 1865, 128 pages; PDF 146.
word count: 49115 which is equivalent to 196 standard pages of text