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Why Gamblers Win
by John Philip Quinn

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Why Gamblers Win by John Philip Quinn

This booklet was most likely published around 1920 and describes a number of games of chance and how they are being rigged or operated to cheat:

  • Dice
  • Three Card Monte
  • Shell Game
  • Faro
  • Drop Case
  • Paddle Wheel
  • The O'Leary Belt
  • The Striker
  • Upright Roulette Wheel
  • Bee Hive
  • Spindles

word count: 2283 which is equivalent to 9 standard pages of text