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How To Do 40 Tricks With Cards
by A. Anderson

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How To Do 40 Tricks With Cards by A. Anderson

Containing many deceptive card tricks as performed by leading conjurers and magicians. Arranged for home amusement.

The book starts out with eleven hints or tips to keep in mind when showing card tricks. This is a mix of the usual tips for beginners, such as not performing a trick twice, or not explaining upfront what you intend to do, and more advanced or less common recommendations such as not performing a trick under its common name but rather invent a new name. This rule is particularly applicable today where it is so easy to search online for the name of a trick and discover its secret.

  • USEFUL HINTS
  • How To Make The Pass
  • Forcing a Card
  • The "Long Card"
  • The Divining Card
  • Deceptive Shuffles
  • To Smuggle a Card
  • To Slip a Card
  • To Carry Away a Card
  • The Three Magical Parties
  • Several Different Cards Being Fixed On by Different Persons, to Name That On Which Each Person Fixed
  • The Fairy Star
  • The Card Bouquet
  • To Discover the Card which is Drawn by the Throw of a Die
  • The Erratic Card
  • The Magical Trio
  • To Tell Through a Wine-Glass What Cards Have Been Turned
  • To Place a Card
  • Three Cards Being Presented to Three Persons, to Guess Which Each Has Chosen
  • To Produce a Particular Card Without Seeing the Pack
  • To Call for Any Card in the Pack
  • The Changeable Ace
  • The Convertable Aces
  • The Metamorphosed Cards
  • The Gathering of the Clans
  • To Tell the Number of Cards by the Weight
  • To Make a Card Pass From One Hand Into the Other
  • The Card Hit Upon by Guess
  • Ups and Downs
  • To Tell the Card that a Person has Touched with His Finger
  • To Discover Any Card in the Pack by its Weight or Smell
  • The Four Accomplices
  • The Turn-Over Feat
  • The Nerve Feat
  • The Card in a Mirror
  • The Card in the Opera Glass
  • The Magic Tea-Caddies
  • Guessing a Card Thought Of
  • To Tell the Card by Smelling It
  • To Change a Card Locked Up in a Box
  • The Knaves and the Constable
  • To Guess the Spots on Cards at the bottom of Three Packets, which have been made by the Drawer
  • The Royal Emigrants
  • To Separate the Two Colors of a Pack of Cards by One Cut
  • The Card Discovered under the Handkerchief
  • The Card Under the Hat
  • At the Game of Whist, What Probability that the Four Honors will be in the Hands of Any Two Partners
  • Sixteen Cards Being Disposed in Two Rows, to Tell the Card Which a Person Has Thought Of
  • To tell how many Cards a Person takes out of a Pack, and to specify each Card
  • To Guess the Number of Spots on any Card which a Person has Drawn from a Pack
  • To Change a Pack of Cards into Various Pictures
  • To Let Twenty Persons Draw Twenty Cards, and Make Each Draw the Same
  • To Make a Card Jump Out of the Pack and Run on the Table
  • To Tell all the Cards without Seeing Them
  • To Tell a Card Thought Of, and Name Its Position in the Pack
  • To Change the Card by Word of Command
  • “Twin-Card" Trick
  • Ten Cards Being Arranged in a Circle, to Tell That Which Any One Thought Of
  • To Produce a Card from a Nut or Cherry Stone
  • To burn a Card, and afterwards find it in a Watch
  • The Card in the Egg
  • The Card in the Pocket Book
  • To Pick Out a Card Thought Of, Blindfold
  • The Card Found Out by the Point of a Sword
  • To Name the Card Upon Which One or More Persons Fix
  • The Vanishing Card
  • To Produce a Mouse from a Pack of Cards
  • To Send a Card through a Table
  • To change four Knaves or Kings held in Your Hand into Blank Cards or into Four Aces
  • The Locomotive Card
  • The Queens’ Dig for Diamonds
  • To Make a Card which a Person has drawn Dance on the Wall
  • To Make a Card Spring Up into the Air from the Pack without being Touched
  • The Card in the Ring
  • To Name the Rank of a Card that a Person has Drawn from a Piquet Pack
  • To Tell the Card that may be Noted
  • To Tell the Amount of the Numbers of Any Two Cards Drawn from a Common Pack
  • The Prestidigitorial Metamorphosis
  • To Tell the Names of All the Cards by their Weights
  • Mysterious Disappearance of the Knave of Spades
  • To Make the Court Cards Always Come Together
  • To Turn a Card Into a Bird
  • The Card of One Color Found in a Pack of the Other
  • To Name Several Cards Which Have Been Drawn Out of a Pack Which Has Been Divided Into Two Heaps
  • To Find a Certain Card After it Has Been Shuffled in the Pack
  • Of Twenty-Five Cards Laid in Five Rows Upon a Table, to Name the One Touched
  • The Four Inseparable Kings
  • To Name Several Cards Which Two Persons Have Drawn From a Pack
  • To Shuffle the Cards in Such a Manner as Always to Keep One Certain Card at the Bottom
  • The Transmuted Cards
  • USEFUL AND INSTRUCTIVE BOOKS

1st edition 1902, 62 pages; PDF 49 pages.
word count: 23030 which is equivalent to 92 standard pages of text



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