A collection of 36 ideas and variations. Some are descriptions of substantial routines, others are merely an initial spark of an idea. Dale started this manuscript with a few variations on some work sent by Liam Montier. It continued to grow including variations of tricks Dale found in other ebooks and books.
In "Bits and Bytes", you'll learn:
D. D. Home PC: Prove the presence of the spirit of D. D. Home on a friend's borrowed laptop.
Mind Over Mint: A three phase bending routine using a tin of mints.
Tossed Out Wallet Ploy: Apparently give away $26 while keeping your trusty, lucky, $100 bill.
Forbidden Fruite: A prediction taken to the extreme, and perfect for the corporate world.
The Forcing Board and Other Ploys: A new take on the "Any Card At Any Number" plot with other ploys for the plot also described.
Blot: Get credit for revealing a person's four digit PIN.
And 30 other amazing items. Culled from Dale's private notebooks, the majority of material is published here for the first time ever. There are sure-fire routines, and there are a couple of riskier routines (such as "The Unlucky Chair" chair routine).
Items used in the effects include: a laptop, a tin of mints, a wallet with cash inside it, a blindfold, coins, playing cards, markers, crayons, rubberbands, a coin purse, silly putty, a tabletop Carnival Crane Game, a mechanical grabbing hand, perfume botles, cell phones, and other things.
Most of the routines and ideas in Bits and Bytes were kept among a small circle of Dale's friends. Now it is your turn to make miracles by using this material.
1st edition 2006; 84 pages.
word count: 15078 which is equivalent to 60 standard pages of text