Regardless of your system, 1NT is the likely response to an opening bid in a major. You can acquire the judgment needed to make the right rebids, raises and responses.
1st edition 2002; 48 pages.
Problems of the type for which the author is infamous are limited in number, for they demand a combination of qualities not often found together. They should be problems rather than puzzles, instructive rather than baffling, presenting situations that arise in everyday play. They should be short and snappy, and answerable by a concise statement, preferably early in the game; for if delayed too long, variations in defense may lead to complications that..."The hands are 'provocative' in the sense that they will, or at least ought to, provoke the reader to use his or her brains." - Bridge Plus
The Great Bridge Conspiracy ebook chronicles the espionage and card playing exploits of Captain Diggery Piper -- a flamboyant expert first created by Terry Quinn for a serial in Games Magazine. Just as Carroll's Through the Looking Glass and Nabokov's The Defense are structured in accordance with the rules and logic of chess, so Quinn has patterned the action of this swift-paced, suspenseful tale on the psychological intricacies of bridge, craftily building a house of cards that tumbles into a surprise ending.
1st edition 1979; 208 pages.
Eric Kokish and Beverly Kraft, two of the world's leading bidding theoreticians, writers, teachers and international coaches, with impressive playing credentials, present a cohesive system with treatments aimed at improving constructive Standard American bidding based on their version of the Two over One system.
Based on mainstream American methods (strong notrumps, five-card majors), Kokish-Kraft cover all areas of uncontested bidding and show you how to apply the agreements and treatments that comprise their version of modern Two over One. They offer solutions to difficult and subtle problems...
Bridge Master 2000 is an educational computer program that is certain to improve your declarer play technique. In this edition, Audrey Grant, North America's foremost bridge teacher, has designed 117 deals specifically for novices -- plus there are 60 more advanced deals.
This edition contains 177 bridge deals intended as an introductory course on play of the hand. Audrey Grant, North America's premier bridge teacher and best-selling bridge author, created 117 of these deals and wrote the text for the bridge movies in this edition. Audrey's 117 deals are all on Skill Level 1. The program...
Bridge Master 2000 is an educational computer program that is certain to improve your declarer play technique.
Bridge Master 2000 is a computer program for PC and PC compatible computers. The Standard Edition of Bridge Master 2000 and Audrey Grant's Better Bridge Edition of Bridge Master 2000 run on Windows 95 or better, have state of the art user interfaces, and come on CD-ROMs.
Bridge Master 2000 is an educational program for improving your declarer play skills. The program presents you with a series of instructional deals to play. You are always declarer. The deals that you play are not randomly dealt. They are carefully...
The Amazing World of John Scarne holds revelations and experiences in gambling, magic, carnival and show business; together with startling disclosures about hypnotism, extra-sensory perception and other mental effects.
The once world's number one expert on gambling tells in this no-punches-pulled, startlingly frank book the whole inside story of gambling, and reveals all the dodges, gimmicks and tricks used by cheaters at dice, cards, roulette and other games of chance. His sensational revelations extend also to magic and escape tricks, to the chicaneries of carnivals and even to the blasting...
This is a completely revised edition of Kantar's 1994 bestseller. The best defensive tips you will ever find are in this ebook.
Many books on Bridge have been written but very little on advantage play at Bridge. This is quite curious a fact because for other popular card games, such as Poker, this is not the case. Many books have been written on cheating at Poker. It should be obvious if cheating happens at Poker it will also happen at Bridge or any other game for money or honor.
The best protection is knowledge. And this ebook although written originally in 1933 will give you all the knowledge you need to detect and thus protect yourself from being taken advantage of.
(This ebook should also be interesting for...
This is a new completely revised 3rd edition of Kantar's classic. This ebook is not meant for beginners, nor is it aimed at experts - it is directed at players somewhere between these extremes who would like to improve their game substantially. Bonus tips remind you to count tricks, not points when preempting, and that the player who makes a preemptive bid is not the player who takes the sacrifice. You will also learn such valuable tips as how to be aggressive in the bidding with fitting hands.
You will learn a whooping 540 tips and the card symbols are set in color to make reading even more...
Teeko was the most successful game Scarne invented. There were many Teeko clubs and tournaments in the US and abroad. Even Orson Welles was an avid Teeko player. Despite its initial success and clever game design, Teeko has fallen out of favor and only a small fan community remains and plays Teeko today.
Teeko reminds me on the game 4-in-a-row since winning patterns are four in a row horizontally, vertically or diagonally, as well as four pieces in a square. But since pieces can be moved after the initial placement phase, it borrows from checkers and chess. It is also quite similar to the...
From the back cover:
John Scarne, the world's foremost game authority, proudly presents Skarney, his new fantastic card game creation. Skarney is the first really new basic card game concept of this century. It can be played in 30 different ways, each a terrific game in itself. In fact, additional strategy, excitement and flavor are added to each new game played. Skarney is not only a true partnership game, but a true single-handed game that can be played by two to six players, each playing for himself. It has bluff as in Poker, scores like Canasta, and is played like no other game. It has...
John Scarne invented many games. None had any lasting success, although many of them a very clever inventions. This is a collection of games with dice.
From the back cover:
Scarney Dice, the fantastic, new dice era, is without a doubt the greatest contribution to dice playing since the invention of dice back in the prehistoric Neanderthal days. There are forty terrific, exciting, new kinds of dice games for home, club, and casion that may be played with the Scarney Dice. Included among this group of fantastic skill and chance games are Scarney Dice, Scarney Poker Dice, Scarney Duplicate...
Timothy Hyde has been a puzzle fan all his life.
For pure enjoyment and challenge there is nothing like a great puzzle. They extend our minds, force us to look at things in different ways and provide a great stimulus for creative and innovative thought.
Timothy has been lucky that over the years he has been able to use a range of different puzzles in his own performances, keynote presentations and creative thinking workshops. He has been commissioned in the past to design specific Puzzle Challenges for many companies including KFC & Pizza Hut. He is now making 19 of his favourite puzzles...
Over 550 Declarer play tips you can take to the bank.
Acclaimed bridge expert Eddie Kantar offers valuable warm-up tips along with card combinations and safety plays. This ebook focuses on the "play of the hand". Its non-controversial tips were written for almost any player beneath "expert" who genuinely desires to improve his or her game. After reading this book, you will start making more contracts and you will be convinced your bidding has been improved - and you may be right.
1st edition 2002; this electronic edition 2006; 168 pages.
Steinitz having elevated chess to a science starts out very systematical and explains movement, mode of capture and the value of the various pieces. The bulk of the book is an analysis of six openings: The Ruy Lopez, Double Ruy Lopez, The Scotch Gambit, The Two Knight's Defence, Petroff's Defence and Philidor's Defence. He concludes with all 17 games played in the match Steinitz - Tchigorin, Havana 1889, which was won by Steinitz.
Steinitz also started to write part 2.
1st edition 1889; 237 pages.
In this second part of Steinitz's masterly written work only section 1 appeared. It describes Ponziani's opening and Giuoco Piano.
Go here for part 1.
1st edition 1895; 78 pages
This book is the outgrowth of a series of articles on the "forcing pass" which Eddie wrote for the American Contract Bridge League Bulletin, appearing from June 1982 through June 1983. He completely reworked and revised it in 2006.
While these articles were appearing, Eddie took special note of hands on this subject. As he was dealing with uncharted territory, it is not too unusual that he has altered many of his original opinions. Eddie is now satisfied that a partnership utilizing the methods advocated in this work will have a decided advantage over a partnership which has no understandings....
This ebook gives you the winning principles of chess in clear, short statements. Three-times U.S. Champion Lev Alburt and World Chess Hall of Fame Curator Al Lawrence have put together three centuries of insights from the masters. Fun to browse or to read from cover-to-cover, it's a book that all chess players, from beginners to grandmasters, will enjoy for a lifetime.
Backed up with diagrams and illustrations to help you remember key principles, a glossary of essential chess terms and a rundown on all major openings, Chess Rules of Thumbs will improve your chess play. And it's great fun...
If he'd had a touch of larceny in him, he could have been the number one card sharp of all time. Instead, the author of these fabulous memoirs, born to a mother who considered gambling the "devil's tool," puts his extraordinary gifts to far different purpose.
He has used his incredible gambling sense, his miraculously dexterous fingers, his brilliant mathematical mind, his fascination with carnival and gambling life, to become America's number one authority on gambling and odds.
He was the greatest practitioner and analyst of card and dice sleight of hand. His artistry impressed FDR as...
This is a book on creative, innovative and unusual openings. Prof. Hoffmann writes in the introduction "With the courage of his opinion, Mr. Bird has decided to embody these tabooed openings and games arising from them in an independent volume. Here in black and white he has set down the heterodoxies of which he is accused, and he submits them to the judgment not alone of critics who have pinned their faith to certain special lines of play, but to that of the whole Chess world."
1st edition, 1895; 344 pages.
This was the first widely popular American collection of patience games or solitaire with cards.
1883. Dick and Fitzgerald; 154 pages.
Very rare set of original games making use of the Joker card, invented by Angelo John Lewis and published under his stage name. You will find games for one and two players.
Goodall, London, 1907; 48 pages.
Learn 63 fun and stimulating patience games from this book. A deck of cards, a flat surface and you are ready to challenge and entertain yourself. This is a translation from the German book Illustriertes Buch der Patiencen.
5th Edition, Routledge, London, 1904; 123 pages.