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Mentalism & Spiritism in Magic & Conjuring: page 20

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Bev Bergeron
Predicting Time by Bev Bergeron

Master magician Bergeron covers six of his routines involving time.

  • The Miracle of Two Watches
  • The Miracle of A Watch and Paper
  • The Miracle of ‘Mental Epic’ Prediction
  • The Miracle of The Time Machine
  • The Miracle of The Mailed Letter
  • The Miracle of Synchronous Watches

1st edition 1989, 1st digital edition 2013, 14 pages.

★★★★ $10
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Dave Arch
Murder Mystery Party by Dave Arch

carry it in your wallet ... fill a stage

The following effect by Jack Yates was originally published in 1980, by Supreme Magic under the title of "Accusation." The original version is still available from Magic Inc. Dave Arch has simplified the handling, strengthened the mnemonic aids, and consequently dispensed with an additional key card originally needed to guide the mentalist.

EFFECT: After asking the group how many have ever attended a Mystery Party, the mentalist suggests, "For anyone who has never been to one, let's have one right here! You know how it is. When people come to the party,...

★★★★ $10
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Nathaniel
The Sticky Head Game by Nathaniel

Do you know the"Sticky Head Game"? It is an amusing party game also known as "forehead detective", "the name game", or simply "the post-it on your forehead game". It follows simply rules. Instruct each participant to take a sticky note and secretly write down the name of any famous person, alive or dead. Request that each person turn to the participant on her right and place her sticky note onto that person's forehead. It is very important that the person wearing the note remain in the dark about whose name is now adhering to her forehead. All participants will see the names stuck onto everyone...

★★★★★ $10
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Alexander de Cova
Symbolicus by Alexander de Cova

You display a big envelope with a prediction. Two spectators assist you with this experiment. You display now a transparent clipboard with a single sheet of paper on it. On this paper are printed 25 different abstract symbols in a numbered grid. You ask one spectator to think of any uneven number from 1 to 25 (including 1 and 25). The other spectator thinks of an even number. These numbers are only thought of! Now each of the spectators looks at the clipboard and remembers the symbol corresponding to his number. Again the spectators never name aloud their symbols and you don't ask a single...

★★★ $10
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Alexander de Cova
Forte-X by Alexander de Cova

You bring out a couple of blank cards. Now you cleanly write three predictions and put these three cards onto the table. Next you show a red-backed pack of cards. The cards are spread face-up on the table. Three spectators are invited to each freely push one card out of the spread. There is absolutely no force involved and all 52 cards are present!

Without any false moves you turn around your three predictions cards - you have successfully predicted all three chosen cards!

1st edition 2005, 11 pages.

$10
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David Devlin
Time Out by David Devlin

EFFECT: The performer jots down a prediction on a small piece of paper, folds it into quarters, and drops it into a coffee cup. A spectator is now asked to name a time. She says, "7:35". She now reaches into the coffee cup, and removes the slip of paper, opens it up, and reads the time. Of course, it is 7:35.

  • No one-ahead
  • The spectator does not write anything down
  • No nail-writers
  • No math or spelling type force
  • 99% impromptu
This effect, in part, involves a new psychological force that is original with David Devlin. The great part of this effect is that this becomes a demonstration...
★★★★ $10
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David Devlin
State of the Union by David Devlin

EFFECT: The performer hands an envelope to a spectator to hold. The performer then removes a deck of cards from its case. The cards are not playing cards, however. In this deck, each card bears the name of a state in the United States. The performer thumbs through the deck allowing the spectators to see that all of the cards are different (when I do this, I even tell them that in order to have a full, 52-card deck, I have added Washington D.C. and Puerto Rico). The deck is then divided into 4 approximately equal piles. A spectator now selects one of those piles to use in the experiment, and...

$10
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David Devlin
A Date With Fate by David Devlin

Effect: The performer displays a 12-month wall calendar. Each of the 366 days (Leap Year has been accounted for) has a single playing card assigned to it. No two days in each month has the same card assigned to it. So, for example, a month with 31 days in it contains 31 different cards. It is also pointed out that no one card appears more than once on any particular date. So the card that is assigned to the 15th of January is not found on the 15th of any other month.

A spectator is asked to call out any date that comes to mind. Suppose the date in June 5th. Now, another spectator is asked...

★★★★★ $10
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David Devlin
Brainstorm by David Devlin

"Very nice. Sweet effect, well done!" - Martin Lewis

David Devlin has done it again! This time with a new piece of mentalism that has fried both lay audiences and magicians alike. This is a stunning display of not only your psychic abilities, but also those of the spectator. It is so fair and so "hands-off" that there just does not seem anyway possible for this to work, but it does, and it is 99.5% self working, and it is under your control. David has combined two principles to create this incredible mystery, one of which is grossly under explored.

Bonus: This eBook also features a fantastic...

★★★ $10
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Cedric Taylor
Mammon by Cedric Taylor

From the mind behind the mind of Fly on the Wall, is a Russian Roulette effect minus the actual element of danger but packs all the psychological risks and even more cringing suspense.

Imagine having to use the power of remote viewing to recreate in your mind detailed actions done by someone in the past. Someone hides their highest denomination of dollar bill (lets say a 100 dollar bill) and place it in a free selection of five envelopes without the performer looking. They even go as far as mixing the envelopes up unbeknownst to the performer. Using his mental acuity, the performer shows concrete proof...

$10
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Gerard Zitta
Clue by Gerard Zitta

This clever mathematical principle allows you to find a thought item among any number of items, even though you do not know the initial order. You don't even need to know what they are. You see nothing. It is entirely hands off and improvised, and can even be done over the phone. It works with any number of flat objects (cards, index or business cards, coasters, etc.) or usual objects (key, coin, lighter, pen, etc.).

Two practical examples are provided, but it is so easy that you'll be able to improvise your own mentalism effects with borrowed objects or cards, or with your own business...

★★★ $10
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David Devlin
Sight Unseen by David Devlin

Sight Unseen will earn you a reputation. If you already have a reputation, it will make it bigger. The effects in this eBook contributed greatly in earning David Devlin his IBM Entertainer of the Year Award in 2003.

This eBook comes with two presentations and two methods for the same effect. The basic effect is that a deck is shuffled by spectators until they are content. The deck is spread face down. The spectator slips a joker face up into the deck anywhere she wishes. The second joker is placed face up above the face down card above the other joker, thus trapping a single unknown card...

$10
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Mike Kempner
Impossible Mentalism Compilation 1 by Mike Kempner

The Perfect Passcode PIN Reveal: You tell your spectator that you are going to try to guess their Passcode (or PIN) to their cell phone, but that in order to do so, you first need to see his driver's license. You see his driver's license. The performer only thinks (no asking ANY questions to the spectator or saying ANY words to the spectator) and then immediately writes down 4 numbers on 4 post-it notes (1 number per post-it note). You show the spectator the first 2 of these post-it notes containing the numbers in a random fashion, and the spectator confirms that they DO mean something to him....

$10
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Gerard Zitta
The Monty Hall Dilemna 3 by Gerard Zitta

The Monty Hall problem is a famous one in probability. It is based on a TV game from the USA called "Let's make a deal" (1963). It is named after the original host of this show. Inspired by this game, here is an original effect and a great plot for stage, parlour or close up. This unpublished method is easy to do and costs nothing. There is no maths or memorization or difficulty of any sort. It does require some one-time preparation, but just with some index cards, a sheet of paper (for the list of prizes), and a normal pen, nothing else. It can be adapted to your style, venue, weddings, birthday...

$10
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Gerard Zitta
Sure Guess by Gerard Zitta

[Note: This effect was already part of Mentalism games.

Effect: A spectator names any card, and you immediately produce it from your pocket.

Or: You write two cards on two business cards, put one in each pocket, and the spectator has to guess at least one of them. (It can be repeated right away if you want).

The method is 100% surefire and practical. There is no math, no probabilities, a little bit of memorization, but it is almost "intuitive". It is not difficult but needs a bit of rehearsal at the beginning, like for everything. It looks casual, completely impromptu, or even improvised, but you will have to do a onetime preparation with...

$10
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Dale A. Hildebrandt
Lucky 13 by Dale A. Hildebrandt

From the twisted mind of Dale A. Hildebrandt comes a collection of 13 items for your perusal.

1st edition 2015, 27 pages.

★★★★ $10
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Gerard Zitta
Sure Stats by Gerard Zitta

This powerful utility will transcend a simple magic effect, or allow you to innocently bring something mental, emotional, strange, during a normal conversation, or an act.

  • It seems to bring a plausible explanation to people's choices.
  • It will provide misdirection or a logical disconnect, or another layer of deception.
  • It will prepare your audience for a bigger "surprise".
You can use it, and will use it, for your existing routines, and with many topics, as it is quite universal. It needs an easy one-time preparation that costs nothing, and that you can carry with you all the time. It...
★★★★★ $10
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Gerard Zitta
Finger Burn by Gerard Zitta

[Note: This effect was already part of Mentalism Games.]

From the audience point of view, this effect will look completely improvised as you present it with nothing. Just their fingers and yours. It really blows people's minds (laymen and magicians alike).

Finger burn: Ask a spectator to show you any finger; and put it over a candlelight or an invisible lighter. Your same finger will carry a blister even though your hands were apparently in full view all the time.

Voodoo finger: A variation to give away your business card.

1st edition 2015, 13 pages.

$10
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B. W. McCarron
Seers, Psychics, Sinners and Salesmen by B. W. McCarron

Professional mediums, corporate espionage experts, and unfriendly governments all have something in common. They want information: yours!

Protect yourself from the secrets of professional data thieves and along the way, you'll begin thinking of way to adapt these devious methods into harmless, yet entertaining routines for your mental or psychic act. Be sure to read it all, as there's a nifty treat for stage mentalists in the conclusion.

Originally published at $15, this revised and expanded edition is priced low through an exclusive arrangement with Lybrary.com and the author.

1st...

$10
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Dale A. Hildebrandt
Coffee, Coffee, Coffee! by Dale A. Hildebrandt

Coffee, Coffee, Coffee! is a small collection of routines and effects from the published works of Dale A. Hildebrandt. From the eBook Triceratops comes "Baking Soda and Vinegar", an Oil and Water-themed effect; as well as "Devilish Plus"; which includes multiple ways to handle "Devilish" from the eBook Risk & Reward along with comments from Caleb Strange on how to get the most out of the method. Also along with Caleb Strange comes an interesting effect titled "Dogtagged" originally published in Cereal Is Good eBook; as well as being collected in The First Five eBook. "Dogtagged" is a perfect opener for the bizarrist or mentalist...

$10
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Gerard Zitta
Auld Times Modern Times by Gerard Zitta

This is a useful effect for those who don't like tricks with smart phones, computers, etc. or if you perform for an audience who doesn't like them either. But it works very well also for computer addicts.

Effect:

You place a prediction in a glass or in full view. You write a list of activities (For instance: Reading, Play Music, Work, etc.). The participant chooses one of them (There is absolutely no force).

And now the "crescendo":

  • You show your prediction and it was right (this one is an optional gag, or pretext for getting your audience involved).
  • On the pen there was another...
$10
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Dale A. Hildebrandt
A Nite of Dumb Poker by Dale A. Hildebrandt

"A Nite Of Dumb Poker is full of excellent stuff, with some twists "Hildebrandt style" and it is a refreshing and interesting read for people who love playing cards and for people who don't!" - Paolo Cavalli

Here is what you will find in A Nite Of Dumb Poker:

Section One: Linked Routines. These are eight generic routines that are routined for maximum impact. I've added a couple twists to a couple of the effects, but the important lesson with Section One is one on routining. You will see a natural progression from one routine to the next. These routines are things which are considered...

★★★★ $10
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A. K. Dutt
Some Total 2.0: Simplified by A. K. Dutt

AK Dutt is a magician and mentalist with creations in both fields. He also works with existing effects and strives to customize and personalize them until, often, the variations make them appear new in his hands.

He has developed two easier methods to memorize the posting of numbers in the grids in his new version Some Total 2.0. This is further improvement of Some Total - Redefined. Therefore, all those who have bought the earlier version can download this ebook along with Templates in pdf format for free.

  1. No need to use the services of your assistant like in the original effect. Therefore,...
★★★★★ $10
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Kyle P. Merck
Psychic CDs by Kyle P. Merck

Effect: Six compact disks representing different music genres are shown to two audience members. Each of them selects a disk in a very fair manner. The four disks that were not selected have a prediction written on them, "You will not choose me" and on the two that were selected is written, "Choose Me".

[Includes six CD labels to print out.]

1st edition 2015, 11 pages.

$10
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