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The Gravity Deck: a self-working killer effectGraham HeyA spectator signs a freely selected card (no force). The card is replaced into the deck which is shuffled and thrown loose into a McDonald's paper bag (or any other bag, or container, which can be borrowed and is completely ungimmicked). The bag is shaken by various spectators - the cards are genuinely mixed-up. The magician then reaches into the bag whilst looking away - and brings out a single card. It is the signed card! This is so easy, self-working, and perfect for close-up or on stage. You can find the only blue card in a red deck - whilst properly blindfolded. Includes a fantastic,... | ★★★★★ $10 to wish list | |
The Devil's GameMystic AlexandreTwo bizarre playing card routines. In the Devil's Game you tell the story of a guy named Billy who finds himself in hell, he simply can't believe it. Billy just doesn't belong in hell, he lived his life honestly, he was loyal, he was a good guy, did the right things, played by the rules. What the hell is he doing in hell?! So he asks one of the Devil's minions to please take him to the devil, that he urgently needs to speak to him to figure this thing out. The minion takes him to the devil's lavish chambers, and the devil, smoking a cigar, surrounded by beautiful women, quietly hears him... | ★★★★★ $16.66 to wish list | |
The Cosmic Connection / The Cosmic DeckAlec PendleEffect: You show two packs of cards. One red and one blue backed. You ask a spectator to touch one of the packs. The pack is offered to the spectator and she is asked to put the pack of cards in a pocket. Taking the pack of cards with the blue backs you fan them face and back to show that the cards are normal. You shuffle the cards, cut and complete the cut. The cards are spread face down on the table and you ask a spectator to run his fingers backwards and forwards across the cards...using his hand rather like a pendulum. At any moment he chooses you ask him to touch the back of one of the... | $7 to wish list | |
The Complete Dumbfounders with CardsEddie Joseph & Paul GordonThis is a reproduction of Dumbfounders with Cards and More Dumbfounders with Cards two often overlooked booklets by Eddie Joseph on math based card effects. Some principles predate ideas rediscovered by Edward Marlo and Stewart James. (The ebook has been prepared by Paul Gordon.) The writing of Joseph is somewhat terse and hard to read, but the effects and principles are great. This ebook includes some comments by Peter Duffie and Roger Crosthwaite.
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The Cerebral Approach: Book TwoNick ConticelloNovel Concepts with Key Cards. No sleight-of-hand is needed for any of these effects. Ideal for both magicians and mentalists. Imagine taking a borrowed, shuffled, incomplete deck, mixing it a bit yourself, and offering it to a volunteer for a cut. The volunteer then cuts each half separately, chooses a card from one half, and buries it in the pack himself. Yet despite these difficult conditions, you are able to locate the selected card with absolute certainty. That is the premise of this ebook. The Straddle Key concept is a breakthrough in key card theory. I have tested this material... | ★★★★★ $12 to wish list | |
The Cerebral Approach: Book ThreeNick ConticelloNew Century Pairs Re-Paired
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The Cerebral Approach: Book Six: Lucky LocatorNick ConticelloNick Conticello wraps up his latest series with an effect which will amaze laypeople and fracture magicians! Working with a shuffled, borrowed deck, the performer looks through it to find a "lucky locator card." After some shuffling a volunteer cuts the pack, counts off ten cards and thinks of one, then buries the counted cards in the deck and cuts it. The performer runs through the deck and takes out the lucky locator. He begins describing the locator to the person who selected the card. Sometimes he's lucky and the locator card is the selection. Sometimes he's not, so he spells out a phrase... | ★★★★★ $6 to wish list | |
The Cerebral Approach: Book OneNick ConticelloNotes on the 18 Card Trick. Nick Conticello starts a new series of ebooks on sleightless magic with a new take on the venerable 27 Card Trick. A card merely thought of by a volunteer is revealed at a position the volunteer requests at the start. This method uses just 18 cards and needs no complex formulas or tables, just a few simple rules. Besides the basic effect, Nick adds a presentation that elevates this item from a mere puzzle to a great card effect. 1st edition 2017, 11 pages. | ★★★★★ $6 to wish list | |
The Cerebral Approach: Book FourNick ConticelloTwo locations based on a unique method. No Mean Card Trick Effect: From an unprepared pack he has just shuffled and cut, a spectator counts out ten cards and thinks of one. He buries the packet in the deck himself. The performer cuts the pack and deals out a 5x4 face-up array. He asks the spectator to think "yes" if his card is in the array. The performer confirms the card is on the table. Next the performer asks the spectator to concentrate on which horizontal row his card is in. After some effort, the performer discards the other three rows correctly. Finally, the spectator is asked... | $7 to wish list | |
The Cerebral Approach: Book Five: Twin KillingNick ConticelloProblem: To divine or locate two cards that are merely thought of by two persons. This effect has intrigued me for many years. I've published several approaches in the past ("Think Stop" in Automatic Placements, "Talons of the Hawk" and "Talons of the Bat" in Potpourri 2, to cite a few) but these tricks smack openly of mathematics. They lack the directness of selection and revelation I would deem ideal. Two classic but widely divergent approaches are Ed Marlo's "Double Thought, Single Deck" and Simon Aronson's "Simon-Eyes." Recently, I combined Marlo's basic premise with a concept of Aronson's and a hitherto unpublished key card... | ★★★★★ $6 to wish list | |
The Catch-All PrincipleNick Conticello[Note: If you purchase this together with Sunken Treasury: Part 1 and 2 and Sunken Treasury: Part 3, 4 and 5 you will get The Catch-All Principle for free. Discount is automatically applied in the shopping cart. Also applies if you have purchased the entire Sunken Treasury in the past. The Catch-All Principle allows you to covertly position a free selection at a predetermined position in the deck. It does this with the help of two key cards. The real strength and novelty of this principle is that at crucial moments the spectator is free to cut the deck, which makes it seem impossible that the selection will end up at a predetermined position - but it does. Perhaps the best use of this principle... | ★★★★★ $10 to wish list | |
The Cards Will Back You Up 2.0Erivan VazquezThe basic effect as seen by your spectators is that you can read minds and see through the cards as if you had X-ray eyes.
| ★★★★★ $2.49 to wish list | |
The Butterfly Effect: an impossible triple predictionDave ForrestSELF WORKING - SELF CONTAINED - INSTANT RESET - WORKS EVERY TIME (This is Dave's treatment of Cameron Francis' effect 18: A Powerhouse Prediction Effect.) EFFECT: You display a deck of cards and begin by telling your spectator two pieces of information:
| ★★★★★ $12 to wish listMP4 (video) | |
The Book of Thirty-OneTotoFrom the preface and introduction: This book could be titled "The Game of Thirty-One Revisited" because of the various articles that have made an attempt to describe the game. Why then did I set out to write this? First, because I consider the game of thirty-one such a delightful diversion from the "norm" that I want to bring it to the attention of the magic fraternity, and second, because I have many ideas I would like to add. At the Magic Castle, in Hollywood, the game was first shown to me by Dai Vernon in August of 1980. The "Professor" frequently showed me card puzzles that he had learned over... | ★★★★★ $10 to wish list | |
The Bammo Tarodiction ToolboxBob FarmerA new method to quickly and secretly arrange cards from a small pack all the way to a full deck. No math needed unless you want to understand why it works. Within magic, no mind approaches Bob Farmer's. Outside magic, Machiavelli came close. The evidence is presented in "The Bammo Tarodiction Toolbox." - Stephen Minch | ★★★★★ $30 to wish list | |
The Australian Gambling Game of 31Ken de CourcyThe Ace to Six of each suit are placed on the table, and the two players turn cards face down alternately and a running total of the pips is maintained. The winner is the one who takes the total to no more than 31. Even after the spectator is told the secret to winning, the magician still wins. Ends with an extra kicker. PDF 10 pages | ★★★★★ $10 to wish list | |
The Amazing Self-Working Card Magic of Howard Adams Vol. 3Aldo ColombiniAll these routines are performed with no sleight of hand. CONTENTS:
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The Amazing Self-Working Card Magic of Howard Adams Vol. 2Aldo ColombiniAll these routines are performed with no sleight of hand. CONTENTS:
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The Amazing Self-Working Card Magic of Howard Adams Vol. 1Aldo ColombiniAll these routines are performed with no sleight-of-hand. Except for the last effect, the routines are totally impromptu and use only a packet of cards. Contents:
| ★★★★★ $10 to wish listMP4 (video) | |
Telephone BillDr. Bill CushmanTake a bit of “Miraskill,” a twist each of Mirabill and “A View To A Skill” and mix with “Minimal Miraskill.” Between Stewart James, Herb Zarrow, John Bannon and Dr. Bill, you will have one of the strongest effects possible to perform over the telephone. The good doctor had been seeking a way to perform Mirabill over the phone ever since its release but it seemed impossible. Until now. Telephone Bill looks and sounds different than any of the above but utilizes James’s original brilliant principle and is every bit as squeaky-clean as Mirabill. Live and in person it is mind bending. But over the phone? Your audience... | ★★★★★ $10 to wish list | |
Super UnnaturalDavid DavisAn automatic routine in six phases with many surprises. Absolutely no skill required! A delightful sequence of clever-looking card magic performed without skill or sleights of any kind. Not one trick but a whole series of tricks blending one into the other and all depending upon one clever set-up. Work it at once! You have only to learn the routine to be able to present it. The working is completely automatic. You'll be amazed yourself as you do it. At the uncanny way everything has been thought so that the performance of one trick leaves you all ready to perform the next. A pack of cards... | $5 to wish list | |
Sunken Treasury: Part 3 & 4 & 5Nick ConticelloIMAGINE:
| ★★★★★ $25 to wish list | |
Sunken Treasury: Part 1 & 2Nick ConticelloTarbell Course contributor Nick Conticello is proud to release the first installment of a book he calls "a five-part meditation on one of the most powerful principles in card magic, the sunken key card." Sunken Treasury Parts One and Two consists of fourteen effects based on essentially new concepts, material that is unlike anything you have seen before (unless you have seen Nick perform!) Highlights include: THE SLEIGHT-OF-MIND ROUTINE: A routine of three effects involving selected cards and a pair of Deuces. MENTAL POLYGRAPH: A spectator thinks of a card and loses it in the pack herself. She... | ★★★★★ $25 to wish list | |
Subtle Card SleightsCharles C. EastmanTried and tested card tricks requiring no skill.
1st edition 1932, 3rd edition 1973, 19 pages; PDF 18 pages. | $10 to wish list |