... you're almost certainly mistaken; Bottoms, Seconds and Middles just scratch the surface. No one volume could be fully comprehensive on this broad subject, but this large volume will teach you all you're ever likely to need to know. It includes Double Deals, Greek/Minus One Deals, not to mention Punch Deals and No/Steal Deals. The sources come from Maskelyne to Maze, Merlin to Marlo, Erdnase to Vernon, plus Carlyle, Lavand, Kennedy, Ackerman, Robinson, Torrales, Wimhurst, and more. Of course, Wesley also includes his own techniques: The Sure Theory Second, Theory Thirds, the Option Second,...
Many have discovered Dale Hildebrandt as a thinker like no other. His creations are unique, weird, absurd, surreal and lead to extremely strong effects. He writes in his introduction:
Hello, my name is Dale A. Hildebrandt and I'm addicted to weird magic. I like to invent magic that is absurd, strange,...
plus there's so much more, like "Scooter." You'll have to get the e-book to fully appreciate the name. It's like going through the Fun House and never coming out. More great stuff from Great Scott. Highly recommended. - Marion Boykin, aka "Smooth"
I haven't been doing Matrix because I don't do card tricks -- now Scott shows me how to not do a card trick using cards and do a Matrix instead, except that I do a card trick when I don't mean too. So, I guess I have to do Martix now, except that this is different, being Scott's and all... If you like Matrix effects you will love this. If you...
Nick Trost was a master in creating amazing tricks and routines based on subtleties rather than difficult sleight-of-hand. Here you have a the first of a three volume set based on the card magic of Nick Trost. This is Aldo's tribute to a very creative magician.
All the tricks are performed with a regular deck of cards.
Contents:
ACE STOP: Here is a quick, easy method of locating the four Aces in a magical manner.
AMBITIOUS DEUCE SANDWICH: A selected card is buried in the deck only to jump to the top and land between the two red Deuces. This happens three times.
"(Cheater's Sleeve is) so clean and very magical!" - John Carey
"Great book!" - John Guastaferro
Created in collaboration with Liam Montier and Cameron Francis, KaPOW features 10 killer tricks that punch harder than BATMAN.
These ten tricks are easy to do, use only regular cards, and mostly work from a shuffled deck in use. All this, and of course they are, what we call in the business, 'spectator busting AWESOMES!' (It's a technical term...)
So, bust out the cards and settle down for a session of learning commercial, practical and easy magic that will astonish everyone and make girls...
... some tips and ideas but all bearing the stamp that earned him a world reputation for simple, baffling, natural magic. This important volume contains much of Jack's original thinking and ideas as well as rare photographs and notes from throughout his sixty years in magic. If you are a serious card person, close-up worker, historian or a magic enthusiast you will want to own this valuable record of the work of a man who devoted every moment of his spare time to the pursuit of magic - and particular card magic - at its highest level and is honored wherever a deck of cards is shuffled.
...
Jon Racherbaumer steps forward with a very keen Introduction to this Baxter treatment of the classic Three Jacks Deal. “…celebrate and perform Baxter’s latest, evolutionary entry.” It has been around since 1928, but this version guides it well into the 21st century.
A Thought Well Stolen combines two of magic's great card effects - Any Card At Any Number, and Paul Curry'sOut Of This World - into a wicked hybrid; morphing them into a mind-blowing frenzy. Can you even imagine what this resultant offspring would look like?
As in Any Card At Any Number, the performer reveals the identity of a freely though-of card - and its position in a deck - without asking a single question. Seriously, this is solid and gripping mentalism; there is no force, the card is a free mental selection and no questions are asked. Having read his spectator's mind, discerning his card and its position in the deck, the performer...
Scott F. Guinn is back with another commercial card routine!
You explain that you have a sure-fire way to decide which person in a group enjoying a few drinks should be the designated driver. After a deck of cards is thoroughly shuffled, one person selects a card. Three different people look at this card and commit it to memory. When you ask them all to tell everyone which card they saw, you get three different answers--each person names a different card! The card is turned over and shown that it doesn't match any of the cards named. In fact, none of the named cards are even in the deck!
...
Performed by Randy Wakeman before random, live audiences . . . then explained and taught in full detail.
Over the 1950s, 1960's, and through the 1970's a brand of bold and direct close-up magic was developed in Chicago, Illinois. These effects were known for simplicity, clarity, and strength of...
A collection of ten astonishing tricks, all done with a regular deck and basic card magic knowledge. Everything is nicely photo illustrated.
Hi-Jack! - A goofy prediction turns into a deadly one-two punch of visual changes.
Peach! - Check out this brand new take on the classic 'Princess Card Trick', that ends with you revealing the actual thought of card, and then changing all the others to Aces.
Chip-Shot! - A reworked multi-phase Daley's Last Transposition routine, routined as a 'follow the leader' and wrapped up in a gambling presentation, featuring a top-secret handling for the...
A person thinks of any card, mixes the deck any way they want, squares it up so that the holes are all the way through, cuts to any question card, answers the question and performs the action. In no more than 6 actions, the spectator themselves finds the playing card they thought of.
The deck works in such a way that the answers to the questions will lead the person to their thought-of card in 100% of the cases. This is hellishly cool.
And here's why it's cool:
No memorization whatsoever, i.e. it's a completely self-working trick.
Geofencing is a location-based technology that creates a virtual boundary around a real-world geographic area. When a mobile device enters or exits this virtual perimeter, it can trigger automated actions.
Psychic Geofencing is a seemingly similar "psychic tech" which uses 2 minds only and no...
... effects released as single-effects between 2000 and 2005. This ebook takes a close look at deception with playing cards with the use of gaffs and gimmicks. Including Irreversible, Memento, 212215, Cut, Rip, E18HT2WO, The Devils Touch and Breach.
Blood Blood teaches a unique and tested playing card marking system. The ebook teaches you how to apply the markings to your own deck within minutes and how to master the translation and deceptions possible with the deck. The Blood system teaches markings for the following decks: Bicycle Rider and League Back, Tally-Ho Fan and Circle Back, David...
You punch a hole thru the corner of two signed playing cards. You clearly show both sides of the playing cards and instantly link them together! But that's not enough. You tear off one corner and make it vanish only to appear inside of the signed playing card while the spectator holds the cards in his hands! The corner matches perfectly. Give the cards away as a Souvenir. They will find nothing. Perform it close up and stand up. The gimmick is easy to build.