
If you already own Some Total 2.0 or if you buy it together with this one, you will get this ebook for just $4.
This routine is a blend of a card effect and a couple of simple coin moves, designing a game of choices that ends on a high note. In brief, three spectators freely select a number and a card, then they switch places, which means they will receive the number of somebody else, but their card still appears at that new number.
It can either be presented as card magic or as a mentalism effect, both close-up or on stage, depending on your performing taste or choice. Everything appears fair and square,...

A comedy card on seat routine with a twist.
This one is an absolute killer! Scott's Comedy Card on Seat routine uses a different method from the well-known Chuck Fayne or gaffed chair routines. The audience participant joins you up front and sits in an ordinary chair. Then, while you look away, he selects and signs a card, replaces it anywhere he wants in the deck and thoroughly shuffles the deck before returning it to you. After some fun, and very amusing byplay, the card vanishes, followed by a kick-in-the-head moment that NOBODY sees coming, before it is revealed that he is SITTING on...

Effect:
The spectator selects a card from the performer’s deck and does not reveal it to the performer until requested to do so. The performer then shows a packet of four Jokers to the spectator, displaying the faces and backs of all four cards. He then asks the spectator to wave his selected card over the Jokers he is holding in his hand. When the performer turns the packet face up and displays the cards, they are no longer Jokers! Instead, all four cards are now identical to the spectator’s selected card!
But that’s not all! When the performer squares the four cards back together,...

A thought of card is conveyed to everyone (without writing down or uttering a single word) while the performer has his back towards the audience.
Once done, the performer turns back asks a couple of unrelated questions and hesitatingly pulls out a single card from a deck of playing cards. And that happens to be their thought of card.
1st edition 2016, 6 pages.

If you haven't a voice like Sinatra or Crosby; if you can't tickle the risibility of people as do Hope or Umbrioggo; if you can't dance like Arthur Murray, don't fret! You can still be the life of the party if you know a few simple card tricks ... tricks that are sure to baffle your friends and keep them entertained and guessing no end.
The card tricks in this ebook are unusual and clever. All you need do is follow the instructions. You don't have to concern yourself with intricate sleight of hand maneuvers. You don't have to be born a magician. no special skill or previous practice is required....

This is a two phase mentalism/card magic effect, involving a couple transpositions; both begin in the mind, then manifest into the physical. It's a fun and fairly simple routine that packs a punch and will have your participants wondering.
The first phase is an in-the-hands transposition of two spectator signed cards, and the second phase is a mental transposition of thought and a physical transformation of material.

Including covers, contents page and suchlike, A Way With Cards is a 65 page ebook overflowing with 28 individual card items and lots of waffle to cheer them on.
A well-shuffled mix of thoughts, ideas, opinions and similar to titillate the palate. Regular street-worn cardboardian craziness and nothing too convoluted or finger breaking. Plenty to shake the windows of the card resistant few, and a soothing blend for Cardonians.
Contents:

This ebook explores variations on the Universal Card theme, is part of the Yod series. Universal Card is a classic card plot in which a single card (like the joker) transforms to one at a time to match each of the selected cards. Originally posed by Karl Fulves in his Pallbearers Review, where he used the term "Universal Card", a name that caught on.

Two superb card routines that you will be proud to perform! PLUS...a four page INTRODUCTION about HOW to bring your spectators in your "magical universe", making the magic about THEM by using 3 examples - This Intro is a MUST READ! The INTRODUCTION is worth twice the price.
Paul has provided two videos, explaining Paul's famous underground sleight, The Simplex Bottom Reversal showing 4 different ways to use this valuable sleight.
1) JOKER SANDWICH SURPRISE - This is one of the best "openers" you could imagine. Place the Jokers out on the table - (they can be inspected) and then begin a...

Two Deck Switches for the workers.
This is the evolution of the MIQa Box 3.0, including the previous two versions. This box allows you to easily switch one deck for another, under the guise of starting to put the deck away or putting the box off to the side. It's a very natural movement, without the discrepancies of other devices.
There are two versions included. Both of them work very well, so you choose which one you like better.
[Don't forget to download the PDF that goes along with this video from your digital shelf.]
1st edition 2016, length 36 min.

Five Impromptu card tricks with a regular deck. No hard sleights, no gaffs and no setups!
The Magic Number: A close-up version of the classic 'Six Card Repeat', with a killer ending they won't see coming.
Gone Figured: A super simple handling of a classic Larry Jennings effect. From a genuinely shuffled deck, a spectator locates a four-of-a-kind without the slightest idea how they did it.
Cheap Suit: The Four aces identify the suit of card chosen by process of elimination. The selection itself makes a surprising appearance. A great quickie for when someone hands you a deck.
PAC-MAAN: A prediction...

A collection of wonderful card routines. Explanations include large illustrations by the author himself.
Routines taught:
1st edition 1981, 69 pages; 1st digital edition 2015, 53 pages.

Fourteen mind magic routines with a deck of cards.
From the introduction:
Just because one has acquired extreme dexterity in the manipulation department it does not stand to reason that CARD MAGIC OF THE MIND can be easily presented as a bunch of tricks. The Magician appears in the role of a Mentalist when doing CARD MAGIC OF THE MIND. He is supposed to be working with his MIND and not his HANDS. Any attempt at speed or undue display of manual dexterity will ruin the whole thing. One should remember to keep it that way.

Performer shows a prediction envelope on both sides and keeps it on the table in full view. A normal deck of cards is freely shuffled by a participant and she starts dealing the cards face down on to the table. She stops anywhere she wants. Totally free choice.The card she stopped at is accurately predicted in the envelope.
A cool routine The Kohtalo (which in Finnish means destiny or fate) is included along with an alternate handling and multiple options for ending clean. The included second edition contains many tips and ideas graciously shared by Mr. Houdini. The included third edition...

An effect about famous highly intelligent human beings and a hunger for brains.
Billy McComb's classic McCombical Deck updated for the Zombie Apocalypse. Artwork included.
If you're a zombie, why eat just average brains? Wouldn't you want to eat the most intelligent brains available? That's the premise for this version of this classic effect! Included is the artwork for 7 special cards.
1st edition 2015, 10 pages.

From the professional repertoire of popular author Scott F. Guinn comes a powerhouse six-phase feature card routine, Vicissitudes. The meaning of "Vicissitudes" is "a succession of alternating changes," and that is exactly what happens in this magical routine. Two cards repeatedly change places in very visual and shocking ways:
1. The JH changes into the 10C in midair and then the JH suddenly and visually appears on top of the deck.
2.The 10C is at the face of the deck, the JH inserted, reversed, in the middle. Suddenly the JH is at the face and the 10C reversed in the middle.
3.Both...

Four Unique Playing Card Routines! Featuring Dr. Wendy Woo's RV Experiment VERSION 2. You can do this over the phone and this alone is worth the price of the manuscript.
This manuscript was written in 2009 and a release was intended then, but for various reasons not done so. Finally, here it is.
Who is Dr. Wendy Woo? Who knows, but briefly, she has been involved with remote viewing for nearly a decade and considers herself a "consciousness researcher who has sometimes experienced altered states of consciousness." In this manuscript she teaches you how to fake her abilities ...
Black...

You remove the four Jacks (your "emergency cards") from a deck and table them. A card is selected - let's say the 2H - and lost into the deck. You concentrate, reveal that his card is the QS, and produce it in one cut. But the spectator tells you this is not his card. You wave your "emergency" packet over the deck: The Jack of the same suit as his selection, the JH, turns face up. Then, the three remaining cards are turned over: They have changed into the 2S, 2D and 2C! Finally, you spread the deck: The JS, JD and JC are face up in the middle of the deck, with one face-down card between the...

Scott F. Guinn tips every detail of Pro-Mega, his blockbuster multiple location routine for parlor, platform and stage!
Seven audience participants each freely select and sign a card. The cards are lost in the deck and then each card is found in a progressively more impossible way. The amazement and amusement grow to an unbelievable crescendo with the revelation of the last card, which has been in full view in an impossible location since before the show began!
Scott is a seasoned pro who has used this pet routine in his professional performing repertoire for decades, often as the closer...

Scott F. Guinn is back with another commercial card routine!
You explain that you have a sure-fire way to decide which person in a group enjoying a few drinks should be the designated driver. After a deck of cards is thoroughly shuffled, one person selects a card. Three different people look at this card and commit it to memory. When you ask them all to tell everyone which card they saw, you get three different answers--each person names a different card! The card is turned over and shown that it doesn't match any of the cards named. In fact, none of the named cards are even in the deck! ...

From the introduction:
Here is a book replete with many of my ideas on Kurious Kards. Magicdom certainly has its share of "Take A Card" tricks -- "Mental Marvels" and "Mathematical Monstrosities." Why then couldn't it stand a little material that is either different enough to be sort of crazy, or crazy enough to be sort of different?
This book is not intended to be encyclopedic in nature, but rather just presents ideas that I have worked out over the years and recently. So here is my contribution of "Selectified Kard Insanities." Some are easy, some are difficult. They are not tricks within...

Jack Vosburgh was a close friend of Ted Annemann and deeply inspired by that master. Annemann referred to Vosburgh as "an unusual idea man." See for yourself in these thirteen novel playing card problems, especially the famous "Future Deck." Everything clearly explained so you can learn them quickly and easily.
From the introduction:
You have bought another magic 'book'! And a book of card tricks at that! I hope you won't be disappointed.
Because you have shown enough interest in card magic to invest in this book you evidently share with me the opinion that there is nothing actually wrong with...

In 14 clearly organized lessons you will learn how to handle a deck of cards like a pro. And along the way you will acquire some amazing, yet simple card tricks, which will allow you to successfully perform a little card act for an audience.