The ebook details the history, theory, psychology, and techniques of the 'Full-On' coin production approach developed over many decades.
Four different methods are explained, each slightly different to accommodate different settings/framing, but each remembered as Full-On.
There are no effects in this ebook. Check out Eminent Coin Production as one way to combine all four methods. Each method can be a 'stand-alone' production mixed with other favorite methods.
The search was for the perfect coin production of one or several coins from thin air where both hands are displayed as completely empty. The standard...
Businesses have to promote themselves, even through the pandemic. Media today is extremely expensive and sponsorship is a very attractive alternative for them. The impact and long-range potentials are a win/win situation for both the business and the magician. This ebook gets you started with sponsors and identifies the "hot spots" you need to mention as you speak with them.
1st edition 2021, PDF 20 pages.
The mind reader begins by saying "Let's play an interesting game. Imagine you are a 'psychopath' on the run and I am a 'psychic detective'. We will use 4 continents and 4 directions...." And ends the effect by absolutely stunning the participant with an impossible-looking divination.
At its core, this is a quick, high-impact propless piece that you can deploy in almost any situation like on a voice call, in a virtual show, face to face close up, parlour, street etc. The performer divines the exact personality trait of a psychopath. The entire routine can be performed in about a minute. ...
Originally written for Genii Magazine as a "one-handed Wild Coin," this effect is direct, startling, and fast-paced. It requires the following props:
1st edition 2021, PDF 4 pages.
Issues run from March 1948 thru February 1951 and include an index. Numbers 51 to 86.
The Bat was the house organ for Magic Limited published by Lloyd Jones that ran from No. 1, Feb. 1943 until No. 86, Feb. 1951 for a total of 86 issues. (This PDF includes numbers 1 to 50. See the second volume for the remaining issues.) It is filled with close-up and stage effects of every kind, and brings you magic by top names like Charlie Miller, Dr. Jaks, Bert Allerton, Charles Jordan, Frank Chapman, T. Page Wright, and many more prominent pros of the era. It was also for a time the Official Organ of the Magic Dealers Association.
Issues run from February 1943 thru February 1948 and include an index. Published irregularly, then monthly starting with Number 13.
From the introduction:
The clever creations in the following pages are the result of the great demand for card tricks which has swept the magical world. A few years ago practically all card tricks depended upon skill in sleight of hand. There were few, if any, real good tricks which the inexperienced could successfully perform without previous practice. The sudden demand of tricks for this nature has resulted in the invention of many clever and puzzling effects by some of the masterminds of the Magical Profession.
In the following pages are offered, for the first time, a collection...
Chaos Prediction is an effect with great surprises and twists. For the spectator, it will be an impossible event because he shuffles the deck and he will do all the work. Despite the impossible premises, the magician's predictions will be infallible and the order is established above the chaos. A real great climax of emotions. Simple to do. All with a normal deck of cards.
Joseph B will explain the principle behind it and guide you step by step in its execution.
1st edition 2021, video 15 min 26 s.
"Bob Farmer is an interesting man, who creates interesting magic, and that's all one would need to know. With Mind Reader he has once again topped himself, as it might very well blow your mind!" - Roberto Giobbi
"Compared to fully gaffed decks that accomplish the same effect, Bob's work gets you to the selected card faster and leaves you with a deck that can be examined/used for other effects. Final Rating (1-10, 10 being best): I rate this a solid 8 on 10 and a strong recommendation, especially if you are a fan of Bob's other works." - Chris Aguilar
"I have never seen Bob Farmer perform. I have never...
"The level of subtlety is simply impressive, as he's left nothing to chance. A no-brainer. Well done Scott." - Phedon Bilek
"This is a killer routine that uses just a few business cards and a pen. Need I say more? It's from Scott: GET IT!!" - Greg Arce
Three phases
Three Spectators
Three Business Cards
Mind reading, prediction and psychometry, including an additional shorter bonus version called 'Trident 2.0'.
Trident is a tried and tested mentalism/psychic entertainment routine I've worked to death for years, using nothing more than three business cards and a pen. In this manuscript,...
This is a multi-phase impromptu routine using three borrowed quarters or other found objects - just an introductory "attention grabber" I have used for many decades.
One coin penetrates your hand, then all three. With full attention now, the coins migrate one at a time to the other hand - not a 3Fly as the coins are waist high and the hands are shown empty between phases (no gaff or extra).
Five simple bits of magic in growing intensity and under increasing scrutiny - fully surrounded. Not for beginners. Moderate coin skills, confidence, and live human interaction experience required....
This very first issue of "Aether" features an exploration of Gregg's "Ink Flight" effect. The concept is stunning: a spectator's signature travels across space to appear on a selected card.
The effect requires the following props:
1st edition 2021, PDF 4 pages.
A comedy version of the sometimes tragic bullet catch that plays for laughs and eliminates any danger or controversy. Especially geared for outdoor performances, it allows you to catch a jelly bean propelled by a toy slingshot and can provide welcomed humor and a degree of silliness to your children's shows. Easy to construct, safe and sure to please.
1st edition 2021, PDF 4 pages, video 42 s.
Aufgrund des kürzlich erschienen Buches Der Grosse Kalanag von Malte Herwig, sicherlich von Interesse für viele.
Erstausgabe Januar 1993; PDF 57 Seiten.
David Devant's books are some of the best books on conjuring ever written. This one is no exception. There is so much wisdom and advice in them. Following it is bound to make you a better magician, particularly if you are relatively new to this performing art, or if you are struggling to have success with it.
From the insightful introduction:
One way of discovering the worth of a trick is very simple. Test it by performing it to an audience. If the trick passes that test it is a good trick. All the tricks described in this book have been tested in that way and have passed the test. I have...
The subtitle reads: Teaching you how to give a complete evening's entertainment of new conjuring tricks with highly-amusing patter, laughable ventriloquism and a diverting magical sketch.
From the introduction:
In venturing the contribution of a second magical manual to the already large library of works on conjuring, we are impressed with the belief that however modest our attempt may be we are at least going a step in the direction toward still further popularizing the art of the conjurer. We believe it is necessary for magic to be given to the public more as an amusing entertainment...
An "almost perfect" production of four individual coins from thin air. This is ideal as a prelude for an effect like Coins Across, Coins Thru Table or even 3Fly.
John Racherbaumer's latest compendium Picnic Pocus, has certainly revived interest in that long-standing Ace revelation, Poker Player's Picnic. Published years back in The Royal Road to Card Magic, it is a routine most of us perform when starting out in card magic, but eventually, drop from our repertoire due to the odd counting method involved.
Ian Baxter's new approach to this classic has solved this problem, providing a clear rationale for the procedure and adding touches that considerably enhance the routine's effectiveness while still maintaining the sleight-free handling of the original. Clever thinking at work here! This new version is worthy...
Gregg Webb and Ed Brown teach a mentalism routine that enables you to perform a demonstration of clairvoyance or psychometry. Required are two easy-to-make packets of faces and a matching set of word cards that describe the emotions depicted by the faces. The spectator mixes the pictures and deals them to the table in any order. You deal the word cards face down on top of each face: all of the cards match!
1st edition 2021, 5 pages hand lettered text with illustrations....
A C.A.A.N. Duel is a pair of incredible card magic effects of the 'Card At Any Number' theme. In the first effect, which gives the eBook its title, a complete deck of 52 cards, possibly also borrowed, is shuffled at will by a spectator who will take part in a challenge. The challenge is to guess which card is located at a given number between 1 and 52. After giving an initial example, we move on to the actual challenge: the magician begins, demonstrating his great skill in the matter by announcing (and writing on a notepad) the card, even before knowing the number that the spectator is going...
From the foreword by Will Goldston:
Although in writing this book, the author's thought has been mainly for the beginner, I feel confident that advanced magicians will find a good deal of very useful material in "THE CONJURER'S VADE MECUM." Mr. Orrin writes clearly and concisely, and in doing so draws upon a store of knowledge acquired by practical experience. He gives many a useful little hint as to the choice of tricks for different occasions, and in describing each trick he comes straight to the point and explains, first the effect and then the method of working, and finally adds suggestions for...
In A C.A.A.N. Duel troverete una coppia di effetti incredibili di CARTOMAGIA a tema: Carta al Numero. - Nel primo effetto, che dà il titolo all'eBook, un mazzo completo di 52 carte, eventualmente anche preso a prestito, viene mescolato a piacere da uno spettatore che parteciperà ad uno sfida. Si tratterà di indovinare quale carta si trovi ad un numero indicato a scelta tra 1 e 52. Dopo aver fornito un primo esempio, si passa alla sfida vera e propria: inizia il mago che, a dimostrazione delle grandi capacità acquisite in materia, annuncia (e scrive su un biglietto) la carta ancor prima...