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John Scarne
Quartet by John Scarne

It's a devilishly clever method with four different presentations. You'll likely think of several more. There's a You-Do-As-I-Do effect, a Card Climax, a Phone Miracle, and Scarne's Best Prediction. No sleights. Simple, sure, and direct. Can be worked surrounded by spectators and dead easy to perform. All you require is the instructions, as no gimmicks are used. Use anyone's cards.

If you think that the pandemic is limiting your performance opportunities, you'll especially like Scarne's Phone Miracle. All you need is a spectator with a smartphone or landline. And, unlike virtually every...

★★★★★ $8
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John Scarne
Power of Thought by John Scarne

Over the years, many have (incorrectly) assumed that the "Power of Thought" effect that Scarne enjoyed performing uses the same method as the version described in the Scarne On Card Tricks book. This is not the case, as you'll be pleased to discover if you buy this ebook. This is the version Scarne himself used and (unlike the version in the mass market book), this method doesn't rely on swapping cards in your pocket. Indeed, you need not wear a jacket at all; you can perform this effect in your swim trunks if you're so inclined.

This method was originally offered by Scarne to magicians in a 1950 pre-publication...

★★★★ $5
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John Scarne & Dr. Jacob Daley
Think A Card by John Scarne & Dr. Jacob Daley

From noted card man and gaming expert John Scarne comes this clean-cut triple prediction miracle effect that will build a reputation for you. No difficult sleights. Simple, sure and direct. The publisher had been after Scarne for years to release this clever item, before he finally agreed.

Any deck of cards is shuffled by anyone and spread out on the table face up. Two spectators and the performer each merely think of a card and you write a prediction on small slips of paper for each card thought of. The thought-of cards are pushed out of the pack and the predictions are placed on top of...

★★★★★ $4
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John Vincent
The Art of Suggestion And Influence: Practical Applications For Magicians And Mind Readers by John Vincent

"Lifts the lid on all the real secrets of the top TV mind readers." - Steve Crabb, NLP MASTER Trainer

You will learn how to ...

  • Suggest playing cards, images and pictures.
  • Create powerful hypnotic phenomena, without formal hypnosis.
  • Use suggestion and influence with contact muscle reading.
  • Learn failsafe methods for practicing these effects.
  • Become a more persuasive and powerful communicator.
  • Learn how to spot trance states and utilize them in entertainment. And much much more.

"The Art of Suggestion and Influence is a gold mind and must have for any one who wants to...

★★★★ $39
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John W. Keller
The Game of Draw Poker by John W. Keller

A fairly detailed work on the rules and variations of draw poker. Also includes some advice on how to play the game successfully. This work includes Robert C. Schenck's rules for draw poker.

  • PREFACE
  • CHAPTER I
    • Introduction
    • The Element of Chance
    • The Question of Stakes
  • CHAPTER II
    • Technical Terms
  • CHAPTER III
    • The Order of Hands
    • The Straight
    • The Blaze
  • CHAPTER IV
    • Rules of Draw Poker
    • The Limit
    • The Ante
    • The Straddle
    • The Deal
    • Betting Before the Draw
    • Discard and Draw
    • Betting After the Draw
  • CHAPTER V
    • Jack Pots
    • Incidental Jack Pots
    • The "Buck"
    • Progressive Jack Pots
  • CHAPTER VI
    • Freeze Out
  • CHAPTER...
$8
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John Wade
How to Compere & Radio Magic by John Wade

John Wade is an experienced full time professional well-known in the UK to TV viewers. He gives all the little known hints and tips on radio magic and how to compere.

"John Wade's discussion of doing magic on radio was excellent. I strongly recommend it." - Magic Sound

"I can assure readers that this is a tape that can prevent a lot of headaches for those interested in playing the MC role (Master of Ceremonies)." - Sid Lorraine

John Wade, a member of the Inner Magic Circle, is a popular and amusing lecturer at home and abroad, speaking about the history of magic, magicians, and The Magic Circle,...
★★★★★ $14
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John Wade
Do Get The Name Right by John Wade

The pro guide to better compèring.

From the introduction by Billy McComb:

He's written a leaflet ... I shall not call it a book ... on Compering ... this bearded idiot. I've read it and regrettably he seems to know what he's talking about. I have written a bit to make the omissions less glaring ... but blast me cups and balls, he does appear to know what he's on about. And he does get booked to do it ... and at good money too. Forgive me. I must leave you ...

1st edition 1984, 13 pages; PDF 14 pages.

★★★★★ $8
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John Wellington Wells
Cartomancy for the Non-Cartomancer by John Wellington Wells

Cartomancy for the Non-Cartomancer is a collection of two treatises on the art of giving readings with cards. The best card trick John ever did was to tell a diner cook "everything going on around me". You can do the same. Not overnight, but quickly and easily. No cold reading, no spiel reading, no gimmicks or gaffs, just plain old fashioned fortune telling.

1st edition 2008; 26 pages.

$15
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John Wilkins
Mercury: Or the Secret and Swift Messenger by John Wilkins

"Showing how a man may with privacy and speed communicate his thoughts to a friend at any distance."

This is one of the first published works on cryptography, secret inks, signalling and secret codes - methods later used in thought reading acts. It is therefore not only of interest to cryptographers and historians of cryptography, but also to people who study silent codes and other related methods in mentalism.

[Toole-Stott 731]

[Please note that this is not a simple scan of an old book. This old book has been typed in and digitized with the utmost care, using an appropriate font with the correct glyphs to make this look exactly as the original. Literally hundreds of hours have been spent to restore and digitize this wonderful work. This sets a new standard for the preservation of very old books.]

1st edition 1641; 2nd edition 1694; PDF based on 2nd edition, 192 pages....

$9
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John Wyman
Wyman's Hand-Book of Magic by John Wyman

This work covers a lot of ground, from various parlor tricks, chemical tricks, card tricks, to a section on two person codes, and a section on artifices of cardsharks.

  • description Of The Magician's Table
  • How To Make A Person Jump
  • The Invisible Chicken, Or Enchanted Egg Bag, As Performed By The Celebrated Wyman
  • Scrap, Or Blowing Book, As Performed By Potter
  • Gun Cotton - How Prepared
  • Sympathetic Inks
  • Apparatus For Writing In The Dark
  • Dancing Turkeys
  • The Self-Balanced Pail
  • Sympathetic Lamp
  • The Gas Candle
  • Ice Made In A Red Hot Vessel
  • Magical Colours
  • The Magic Nosegay Blowing At The...
★★★★ $8
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Johnnie Murray & Don Tanner
Coffee-Break Magic by Johnnie Murray & Don Tanner

This ebook contains little tidbits and ideas that you can place right into your act. Some are clever, some are cute and some will make you (and your audiences) laugh out loud!

  • Memento
  • Three
  • Borrowing Money By Remote Control
  • Moola Monte
  • Silk Extraction
  • A Card Stabbing Souvenir
  • In Miniature
  • Odds And Ends
  • Escape
  • Impromptu Bullet Catching

1st edition 1959; 1st digital edition 2013, 15 pages.

$5.95
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Johnny Thompson
Vernon's Variant by Johnny Thompson

This is a wonderfully entertaining routine for two (or more) spectators. Each one of the spectators and the performer receives four cards. All go through the same actions of turning over cards and placing them on the top or bottom of their pack. In the end the performers cards are all face down, whereas the spectators cards have a face up card among them. This basic effect is done again two times in fairer and fairer ways.

Very easy to perform. All you need is any double lift and the Elmsley count. You can read the original description of this routine in Ultimate Secrets of Card Magic.

Recorded live at the Convention at the Capital 2000.

runtime: 9min 36s...

★★★★★ $6
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Jon Gower
Dual Divide by Jon Gower

The unique division of two ladies contained with the same apparatus

This is the second published stage illusion design from Jon Gower. Jon's good friend Mark Parker, author of illusion books Vivify and 4E illusion Design has again added additional elements to the design to help mold a modern creation for today's audiences.

Dual Divide first came into existence in 2002 and was created to provide an alternative effect to other "cutting" illusions performed. This effect is a fast paced routine utilizing two assistants contained in one tiny cabinet suspended high off the floor within a metal...

★★★★★ $12.99
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Jon Gower & Mark Parker
Labyrinth Illusion by Jon Gower & Mark Parker

Labyrinth - The Illusionary journey of a lady through ever changing narrow pathways within a small elevated structure ending with a surprising vanish.

This is the first published illusion design from Jon Gower. Jon has collaborated with his good friend Mark Parker, author of illusion books Vivify and 4E illusion Design.

Labyrinth came into existence in 2007 and was born out of the many "puzzle" illusions performed. Wanting get away from the usual "girl in a box" routine this effect has the premise of a girl contained within and travelling through ever changing narrow pathways created within...

★★★★ $9.95
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Jon Racherbaumer
Sticks and Stones: a leaflet for the left hand by Jon Racherbaumer

Racherbaumer, a man of words - sometimes strong words, sometimes exotic words, sometimes provocative words, sometimes strange words - but always thoughtful and worth reading, wrote a two year column in The Greater Son of the Bat Jr. journal (S.O.B.jr.). All 24 installments of this column are collected here. You will find a lot of Marlo-vian talk, good tricks and interesting articles. I was not a magician in the late 70s, so I cannot say how it was back then in the 'good old times', but reading Sticks and Stones allowed me to imagine how - I am sure - it must have been.

  • EFFECTS ALPHABETICALLY ...
★★★★ $20
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Jon Racherbaumer
Dreamwork by Jon Racherbaumer

Several decades ago Bob Hummer invented a new principle which caused a short-lived stir among cardicians. The effect was called "The Mindreader's Dream". It sounds too good to be true: A spectator merely thinks of a card and performs a few, unseen dealing procedures with a deck of cards. The magician briefly scans the cards, consults a "dream book," and then names the mentally selected card.

Racherbaumer collects in this ebook several improvements and variations on this basic principle, including the original Hummer method. The contributors are an eclectic group of specialists including Justin Higham,...

★★★★ $5
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Jon Racherbaumer
Lipstick Traces by Jon Racherbaumer

Racherbaumer thinks that the greatest sleight of the 20th-century is the Double Lift Turnover. If we consider the scores of different ways to lift, turn, toss, propel, flip, rotate, and spin two cards as one—not to mention ways of getting ready, gripping, insuring alignment, and unloading, then this is certainly a pretty valid move to pick as the most important sleight. At the minimum Racherbaumer has me convinced.

In this ebook Jon collects ways to finesse the move and also traces its historical development. I am pretty sure you are using probably several times a double lift turnover somewhere...

★★★★★ $5
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Jon Racherbaumer
The Too Perfect Theory by Jon Racherbaumer

Can a magic trick be too perfect? Too impossible? Well, opinions differ. Some of the most prominent minds in magic disagree. Reading these essays will help you form your own personal opinion on this fundamental question. The theorists are:

[Note that this collection of essays is also part of the Ask Roberto Giobbi ebook.

1st edition 2008; 61 pages....

★★★★ $5
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Jon Racherbaumer
Thirty Years Ago: Contributions to the New Pentagram by Jon Racherbaumer

These are Jon Racherbaumer's contributions to the New Pentagram Magazine from 1979.

  • Surprising the Princess: ESP card effect with a surprise ending that will whack you down.
  • Simplex Mental Reverse
  • Magical Separate Colors
  • King-Currence
  • Still Another Lie Detector

articles first appeared 1979; 14 pages

$5
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Jon Racherbaumer
Real-Gone Aces by Jon Racherbaumer

The 'Real-Gone Aces' problem is a side branch of the classic four Ace trick. In the classic you place four aces on the table, then put three indifferent cards on each ace, and magically all aces end up in the same pile. In the 'Real-Gone Aces' plot which was originated by Marlo, after correspondence with Neal Elias, three aces vanish to join an isolated leader ace.

If this plot appeals to you then you will learn a good number of variations on it in this ebook. And I am sure, if you are the kind of guy or gal who enjoys reading such detail filled descriptions of finesses and fine points, then...

★★★★★ $5
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Jon Racherbaumer
Muscle Moves: A Crash-Course in Powerful Cardmanship by Jon Racherbaumer

[Note: Despite all the rumors the cover does not show Jon in his younger years.]

This is an ebook about moves, card moves to be precise. If you are already familiar with the basics of card magic then you will find here a lot of advanced moves and concepts to significantly improve your magic. If you are an experienced veteran of card magic you will probably still find some moves you are unfamiliar with. It is also a great reference ebook to have in case you run one day into any of these moves. The moves are described in text and photos with references and sources in the usually meticulous Racherbaumer style.

  • Adding To Vernon (Jon Racherbaumer)
  • The Altman Trap (Art...
★★★★★ $15
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Jon Racherbaumer
Marlo on Card to Wallet by Jon Racherbaumer

This treatise is a compilation of Marlo's methods for performing a card-to-wallet, incorporating his Exclusive Card in Wallet (1961) with methods published in Ibidem, [lc=4446 Hierophant, Card Finesse, Marlo's Magazine, and other previously unpublished but related methods. This material was discovered in a thick folder among Marlo's private effects.

The idea of causing a selection to disappear from the deck and then reappear elsewhere is almost as old as playing cards. Reinhard Müller has painstakingly researched the basic effect classified as "Card Found in Some Object," which was being performed (in some form)...

★★★★★ $15
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Jon Racherbaumer
Synergistic Sandwiches by Jon Racherbaumer

Sandwich tricks, long popular with cardmen, are nothing more than glorified locations. What makes them a little different is that the selections are found at specific places: between two other cards. Perhaps the best way to present these stunts is to perform a few in a rapidfire, successive way—each phase following the preceding one in a logical, progressive way. Also, each phase should be stronger than the preceding one. When such phases unfold in this manner, the overall impression will likely have more impact and be memorable.

And this is exactly what Racherbaumer has engineered in...

★★★★ $10
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Jon Racherbaumer
Olram Aces by Jon Racherbaumer

"The Filet Mignon of Ace Assemblies." - Ed Marlo

Olram Aces is a tribute to the genius of Edward Marlo which shows how Marlo's lifetime work steadily influenced Jon.

The presentation makes maximum use of the gaffs and the Aces in the non-leader packets disappear in different ways that are successively stronger. It has been audience-tested on laypersons and magicians.

In typical Racherbaumer style you also get a history on the Ace Assembly plot starting with The Discoverie of Witchcraft.

1st edition 2009; 10 pages.

★★★★★ $5
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